Hacksterpiece Theatre: Return to Zebes with Super Metroid Redesign
September 5th, 2006 by Benj Edwards[ Hacksterpiece Theatre is a regular column devoted to fun, odd, and interesting retro game hacks. ]
When I first played Super Metroid in April 1994, it was the most incredible gaming experience I’d ever had up to that point. Period. The atmosphere created by its top-notch graphics, music, and gameplay was palpable, enveloping me deeply into an incredible world of sci-fi fantasy and exploration.
There was only one problem with this otherwise excellent game: once you had finished it — exploring every nook, finding every secret, and collecting every power-up along the way — you had squeezed nearly every ounce of replay value out of the game. For years I wished so badly for a new Super Metroid, even if it were the exact same engine with a completely new world to explore. Well, my friends…in 2006, that wish was granted. Fans of this seminal work can explore the planet Zebes all over again in a new hack by Drewseph and crew called, quite simply, Super Metroid Redesign.
Like Deja-Vu All Over Again
Super Metroid Redesign is exactly as its title says: a complete redesign of Super Metroid. It has a completely new world map, some new items, physics changes, and a few other new features. These features are probably best explained in the “readme” file that comes with the hack, so I’ll quote that below:
Physics Changes:
Something that always bothered me has been the horribly slow falling speed in this game. Every time I jumped I felt like I was wasting time waiting to land on the ground. My reason for changing it is backed up by a Pirate data in Metroid Prime that states Zebes total mass nearly equivalent to Tallon VI. I also Favored changing the physics because in every SM hack I’ve played I get bored rather quickly because I already know everything there is. I know where I can wall jump, that I can bomb jump places, that I can easily get around this place by doing another thing. I have also modified bomb jumping to return to the fast falling speeds of M1 and Metroid Prime. Many tricks you knew in the original will need to be relearned which brings back that “unfamiliar” feeling of gameplay. THATS why I changed the physics.New Items:
There are 2 new major upgrades that Samus will need to complete her adventure. One of them is required, the other a simple weapons addition to enhance your fire power. Hi-Jump boots now come packaged with Spring-Ball.Abilities:
Wall jumping has become a bigger part in this hack. IF a wall is rocky and has a gripping surface then Samus will be able to wall jump off of it. However if the wall is a smooth pipe, or an algae covered seawall, then Samus won’t be able to get ANY grip to jump from. A new technique that was Alien to SM has finally been added to the game as well, and you’ll need to use it carefully if you wish to get all 100% items.
Stirrings from the retrogaming community say that this hack possesses a quality that is quite common among game hacks: extreme difficulty. In fact, I’ve read much criticism on a few forums that SM: Redesign relies too much on the difficult “wall jumping” technique to pass certain areas of the game, while others say it is not much of a problem. I’ll let the reader make his own decisions on that point. I myself have not played through the game very far because it is, indeed, very hard. Still, this is the first significant Super Metroid hack out there (that I know of), so it is worth passing along.
Let Me Play it Already!
I typically include a fully playable version of the hacked game in my HT columns, but in this case, the hack is so recent that I’d rather not annoy its creator by doing that. Also, Drewseph seems to regularly make updates to the patch, so you should probably look at the official page for the latest version. Nonetheless, I am mirroring version 2.1 (final) of the patch on VC&G for posterity: you can download the Super Metroid Redesign v2.1 Header or Headerless patch. You’ll have to find and patch the game file yourself using the Lunar IPS (file mirror) tool. If you need help patching, post a comment or a message on the VC&G forum.
[ Update: 09/18/2007 – Here’s a complete world map of Super Metroid Redesign. Special thanks to Brian Clark for sending it to me, and to Kapow for making it. ]
[ Update: 02/03/2012 – I updated the patches from v1.7 to v2.1, which Drewseph says will be the final version of the Super Metroid Redesign patch. I also updated the mirrored Lunar IPS tool from v1.00 to v1.02]
Have you found or made any cool, funny, or weird retro game hacks that you’d like to share? Send ’em along!
September 5th, 2006 at 11:08 am
Oooooo, I have to give this one a try. Super Metroid is by far my favorite in the series.
September 5th, 2006 at 12:45 pm
Brill post!
September 6th, 2006 at 9:36 am
Played the hack for a moment last night, must say… a nice challenge. Requires thought and conservation of everything you’ve got!
September 8th, 2006 at 1:04 pm
[…] Via VintageComputing […]
September 9th, 2006 at 8:52 am
Oh, and as soon as my scanner returns from its journey to the land of the dead, I’ll send you something… Cheers. Sorry for the delay mate…
November 7th, 2006 at 9:01 am
Bueno espero que sea tan bueno komo lei
Koneko
=^n_n^=
February 2nd, 2007 at 5:09 pm
where can i donwload this game?
February 10th, 2007 at 5:29 pm
I got past the venus fly trap mini boss, got the wall jump boots, and now I’m totally lost! There needs to be a game FAQ site for hacks…
February 12th, 2007 at 6:43 am
i cannot figure out how to patch it using that ips thing i have no idea what to do i have been at this for 4 hours now can somone help me out please.
February 20th, 2007 at 2:27 pm
This hack is the best, but how did you do this!!! I’ve been dying to know how to create new functioning doors and new rooms with SMILE, but I just can’t figure it out. please make some sort of tutorial for SMILE or something like that please?
February 22nd, 2007 at 5:46 pm
I’m glad you like the game! I try my best. if you have questions about the hack visit my website and then my IRC channel (displayed on my web site)
This game is extreamly difficult if you are not used to observing your surroundings and THINKING ^_^ goodluck!
March 10th, 2007 at 12:47 am
yeah, i need help with how to play super metroid redesign. can you tell me everything about how to get super metrpid redesign because i really want to play it so badly.
March 12th, 2007 at 8:41 am
E: The bombs are in crateria.
March 12th, 2007 at 8:44 am
I have SNES9x that I play all of my SNES games on and the file opened and works fine for me no problems, seriously, if you are using ZSNES(whatever ver) you’re probably going to have problems. +The handy turbo button helps a lot on SNES9x
March 18th, 2007 at 6:38 pm
Great hack! All I have to say is, WALL JUMPING SUCKS! I start to get dizzy after too much wall jumping!
March 19th, 2007 at 6:59 am
were can i play super metroid
March 22nd, 2007 at 8:53 pm
hey Drewseph this pach you made is great. its a little too hard I think in some areas but other than that this is a great challenge and will keep me busy for a while. I loved super metroid ever sence I was a kid and I think that this one is even better than the orginal. Good job!
April 13th, 2007 at 1:36 pm
okay i must admit this hack,…. are pretty much a new game is great i downloaded it of some site which i could put the file straight on PSP hmm i saw a patch called super metroid easy and i was wondering how 2 put it on PSP ? if any pros are hearing this plz i hav a few questions
April 17th, 2007 at 11:21 am
whenever I try to open the zip file it says i need a password! help me please!
April 17th, 2007 at 11:23 am
Read the documents that come in the first zip file to get the password. The creator did that to ensure that people would read the documentation.
May 20th, 2007 at 4:54 am
hay people i hav downloaded the files exactly and wondering how to un zip these? plus how do i get a hack on my snes
May 29th, 2007 at 11:31 am
I’m badly stuck on super metroid redesign and i must know a few lil things to get me out of my 1 month predecament i’ve just about 15 days ago i defeated kraid and now i’m stuck =( in red brinstar i cant get out pleeeeeeeeeeeeaaaaaaaaaaase heeeeeeeelp me do i need high jump boot cause i went into red brinstart without if i do then oops! annd how do i reach the varia suit to get to norfair. at first i thought i needed ice beam but its no where around. please answer my request as soon as possible i cant stand another moment stuck in that red hell of a brinstart its drivin me nut
June 7th, 2007 at 1:56 am
I got the hack and unzipped it like the read me says. I’ve got Snes9x and it plays the original game rom just fine. However, the patch won’t work with my Super Metroid (E).smc version and I can’t even find the rom file for the Super Metroid (JU).fig file with Lunar IPS. I don’t think Lunar IPS can read .fig files. I am having trouble finding a .smc file version of Super Metroid (JU). Can anyone help me find a japanese/US version that ends in .smc? I use Azureus to find all of my torrents and that is where I got all of my other roms.
June 9th, 2007 at 10:26 am
4nmissile you need super metroid (JU) [!]. go on google and type in insane roms. then goto insane roms clicks on roms near the topside section of the page. then click on SNES ROMS which will appear somewhere near the middle of the page. scroll down a bit to find category thats says other click on that then a scrollable white box will appear and hundred of roms will be listed (Dont worry there listed alphabetically). scroll down till you find super metroid (JU) [!] patch that rom with smr and all done…
oh 1 more thing make sure u r using SNES9X NOT ZNES. znes does not work.
June 13th, 2007 at 9:33 am
Where is a password? Please help i am crazy when it comes to metroids:-)
June 14th, 2007 at 5:13 pm
Thanks to the editor of vintagecomputing and Martin for helping me out. I did actually find a playable as well as patchable .smc rom file through Azureus not too long after posting.
To Target, if you are referring to the patch file for a password just click on the read me file in the patch folder. It says the password in there.
June 15th, 2007 at 4:25 pm
hey, i hve snes9x, and super metroid rom as a zip file, and i really would like the .srm file you can download off the domain, but i don’t get how it works =( can someone please help meeee ='( thanks.
June 17th, 2007 at 11:46 pm
Birchy you gotta unzip the super metroid rom file first. Make sure it is Super Metroid (JU).smc though. Use the Lunar IPS utility to apply the Super Metroid Redesign patch to the rom file. Read the readme file first in the Super Metroid Redesign folder before patching. Then use Snes9x to load up the newly patched Super Metroid rom which should be the Redesigned version. You can tell the rom has been patched because the rom file size gets bigger after you patch it. I hope that helps.
June 20th, 2007 at 5:57 am
I’ve been playing for about 4 hours on snes9x v1.51. Great Hack! Thanks to all who made/helped made it! Having to do the wall jumps got infuriating (but I kept my cool :-)… It forces you to learn. It’s not (much of) a problem anymore. Now I just need to find out where to go.
BTW: What’s the difference between the header and headerless versions? I tried to patch with one version (I forget which) and it wouldn’t work. Then I tried the other, it did work.
June 21st, 2007 at 7:35 pm
can someone tell me where the upgrades are and in order from the beggining to the game to the end?
June 21st, 2007 at 7:37 pm
let me fix that in order from the beggining of the game to the end?
July 1st, 2007 at 3:41 pm
help me!!
i only have a psp and don’t no how to get it!
help!
July 1st, 2007 at 3:46 pm
idk y dat space is there ^
×_×
July 9th, 2007 at 4:40 pm
password of super metroid redesign ??????
July 9th, 2007 at 4:41 pm
cual es la contraseña del super metroid redesign ???
quien me la puede dar porfavor
July 30th, 2007 at 1:38 pm
dude, this looks supremly emense!!!!!………
however, i don’t know the password……um….could you enlighten me?
July 30th, 2007 at 1:44 pm
oh and…er how do i patch it?
July 30th, 2007 at 6:42 pm
Dude,
if you ever want to make another game please get in touch, iv got loads of ideas. ive been trying to do it by myself with S.M.I.L.E. but i’m no programer so if you ever feel like another project drop me a line
P.S. i cant get the redesign to work, iv got the japanese version of metroid, iv got the patch and ive patched it(both header and headerless) but it wont play! i use zsnes for the emulator, do you know what im doing wrong?
July 31st, 2007 at 11:04 pm
Pheonixx zsnes won’t work. It says so in the read me file with the patch. You gotta use Snes9x to get Redesign to work. The password is also in the read me file.
August 9th, 2007 at 8:08 pm
I have another little tidbit for anyone interested in this game, but who is having trouble finding their way around. You can find a map of the entire planet layout if you go to google and type “Metroid Redesign map”. Click on images and it will be the 7th and 8th picture that comes up. It is very handy for finding your way. It’s not a walkthrough,it just shows you where things are and ways to get there.
August 21st, 2007 at 10:26 pm
I’ve gotten both Zsnes and Snes9X and the patched game still won’t work. is there something wrong?
August 22nd, 2007 at 12:28 pm
Ok New problem there’s no way to wall jump it’s impossable
August 22nd, 2007 at 4:17 pm
I have found that ZSNES does work with Redesign if you use version 1.36. However, I can’t get the up and down to work no matter what buttons I assign them to. That and I can’t get the screen resolution changed when the program is running. I have been using Snes9x mainly. I have gotten pretty far, but it is definitely a hard game.
Keep practicing Ganymede, wall jumping gets easier. I had to learn with the keyboard. There are some cheats for this game too.
August 23rd, 2007 at 5:09 pm
man is anyone in maridia yet? i cant get to one of the guardians (i think its sector 2). theres these four barriers with blue tabs that you shoot, and i cant open the middle two, ive been trying to cross this small part of sand to get to them but its impossble because of the stupid waterfall. thanks for any help
August 30th, 2007 at 7:22 pm
Here is a link to some Action Replay codes for Super Metroid. I have tested them and they do work with Redesign. If you want to experience the true sence of the game then I suggest you don’t use them or at least don’t save. They do make it kinda fun though. I am not responsible for the effects of the codes though or the game state if you use them. Here is the link http://www.gamefaqs.com/console/snes/file/588741/44179
September 15th, 2007 at 6:03 pm
Does anyone have a working link to a walkthrough for this? I need to get the bombs to proceed and I can’t find them.
The wall jumping is extremely annoying. The timing has to be precise, and if you accidentally press the wrong direction on the controller (like if you press it diagonally) it won’t work. So if you are going to play this, make sure that your controller is precise and flawless (mine isn’t). I’m going to stick with it for a while longer.
September 15th, 2007 at 8:16 pm
DeeperThought, I don’t know of any walkthroughs. There is a map that shows the location of all items, bosses, types of doors and what have you though. It shows where the bombs are. You have to go up to your ship and go to the left. The map can be found by going to Google and clicking on “images”. Then just search for “Metroid Redesign mapâ€. The map for this game hack will be the 7th and 8th picture that comes up. It is very handy for finding your way. It’s not a walkthrough, it just shows you where things are and ways to get there.
September 15th, 2007 at 8:28 pm
I have to apologize. The map on Google isn’t there anymore. I just tried searching for it and can’t find it no matter what I type in. I do have it saved on my computer though so if anybody wants it just send me an email and I will email it back to you. My email is gsx20@hotmail.com and put Super Metroid Redesign or something similar in the title of your email. I wish I could just host it somewhere.
September 16th, 2007 at 10:53 am
2Nmissle,
You can email the map to me and I’ll host it and link to it in the entry above. Use the email link in the upper right corner of the page.
Benj
September 16th, 2007 at 11:13 pm
I found a link to the map!
http://lotlot.net/misc/supermetroid/maps/redesign/
This thread starts with some posts of a faq, then continues with people asking and answering questions:
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=588741&topic=36748102
I understand there are also YouTube videos.
September 18th, 2007 at 12:37 pm
I posted a link to the map (hosted on VC&G) above in an update to the article. It’s at the very bottom of the article text.
September 18th, 2007 at 12:46 pm
Youtube is great for finding things on Redesign. Here is a link to a speed run video done by the creator Drewseph. It is an incredibly quick run even for someone who knows where to go and what to do.
http://www.archive.org/details/Super_Metroid_Redesign_TAS-v1_by_Drewseph
Also, google video has a few videos on Redesign. One guy made quite a few videos that show how to get nearly 100% and he starts out like the average player. Don’t just search for Super Metroid Redesign because they won’t come up. He labeled them all differently. Follow this link and when the video loads look on the righthand side at the other videos he made. There are around 30 or so that cover from the beginning to the end.
http://video.google.com/videoplay?docid=5086549100387534716
Word of warning though if you watch them. He does get frustrated at times and uses some colorful language. So if you are sensitive to that then watch at your own risk. Other than that they are great for learning item locations and how to get through areas if you are an average player.
September 27th, 2007 at 11:45 am
i downloaded the patch, attached it to the rom using lunar ips and have tried playing it through two version of zsnes (1.36 and 1.5) and one of snesx9. IT either stops.freezes after the nintendo logo or freezes at the same point in the flashback/backstory thingy. Im desperate to play this so help is valued
September 29th, 2007 at 3:42 pm
Jack, I use Snes9x version 1.51 and it works great. I have also used it on Znes version 1.51 and it works great on that too. Try those two versions and see if they work for you.
October 17th, 2007 at 10:48 pm
I would really like someone to help me patch stuff! I want to play so many redid Metroid Games! but I can never get them working. My AIM SN is Louis2021. Somebody please help me! :'(
October 18th, 2007 at 12:41 am
I have done everything you have all said to do, I used the Headerless one & it said, This rom was patched successfully. When I played it the SNES logo came on and then it froze. Thats it I give up I don’t know what else to do.
October 18th, 2007 at 11:11 am
What the password to the Archive?
October 18th, 2007 at 11:12 am
Woops nvm i read the Document lol
October 19th, 2007 at 1:08 am
Every time I copy the game and attach the hack to it, the message “Rom Patched successfully” comes up. I then open it & the snes logo comes on then it scrambles and freezes. Does anyone else have this problem, add me to AIM I’m new at this. Thank you
October 25th, 2007 at 8:19 pm
Louis, are you using Znes or Snes9x and what version? I use 1.51 and they work fine. Also, what rom are you using? You have to use a japanese/american rom not the european one.
November 17th, 2007 at 12:39 am
I’m having the same trouble as Louis. I have the Super Metroid (JU) [!] rom, patch it using Lunar IPS v1.0 using the headered redesign
I then run Snes9x v1.43 (windows) and open the patched rom.
The nintendo logo appears then fades away then nothing else happens
November 27th, 2007 at 11:48 am
i have the same problem as jack and kirbs. using super metroid (JU) rom, using lunar ips v1.0 with attempts at both headered and unheadered redesign patches. using snes9x 1.51 and after nintendo log appears, freezes
November 28th, 2007 at 10:56 pm
You have to use Snes9x version 1.51. That works perfect everytime I use it. Also, go to the links provided in this forum post. They are good for info, tips, and some walkthroughs.
December 11th, 2007 at 8:47 pm
so this game is pretty much amazing. i absolutely love it. i got stuck after getting the wave beam though. and zsnes 1.51 work perfectly for me. props to drewseph on making one amazing hack!
December 25th, 2007 at 7:12 pm
I would like to comment on the resdesign of super metroid. I once thought last year if someone could redesign Metroid 3, and I cant believe it actually happened. BIG THANKS to all users who took part in such a fantastic creation. I just began playing this video game, and I’ve just retrieved the wall jump boots. God this game brings back so much memories.
To all users who are having trouble running the game, read the readme.txt file onboard the ZIP archives.
January 4th, 2008 at 1:44 pm
When using Snes9xv1.51 i open Metroid_Redesign_Headerd.zip and it says invalid zip archive what am i doing wrong. I cant find the ips through Snes9x anywhere plz help
April 8th, 2008 at 3:39 pm
I’m having the same problem as everyone else.
Though i know I do not have the JU version.
Can anyone link me to it (or send it to me)?
I hate when people ask for stuff like this but i’m out of ideas. I’ve scoured for a long time and i cannot find it anywhere. (excluding torrents, which i can’t use on this comp).
Thanks.
April 8th, 2008 at 3:47 pm
Dan,
Here’s a link to a pre-patched SMR game. Hope it works.
As a note to everyone else, please do not link directly to the zip file above. I’ll probably take it down soon anyway.
April 8th, 2008 at 4:02 pm
I found the JU file, and I’ve followed every instruction to the letter, and yet it still does not work. I am very frustrated and about to give up on this.
I’m sure it’s a blast but there seems to be no way to get this working. Can someone please help?
April 8th, 2008 at 4:04 pm
I posted my frustration rant before i even saw your very helpful post Benj.
I am so utterly impressed that someone answered so quickly when i see that the most recent post was in January. You sir, are awesome. Even if this doesn’t work, thanks so much.
April 8th, 2008 at 4:05 pm
IT WORKED!
I love you heterosexually. hahahaa.
Thanks so much!
April 8th, 2008 at 4:09 pm
No problem, Dan. I’m here to help.
April 28th, 2008 at 8:19 am
does anyone know somthing about the compatability of this rom/patch/hack with the Wii it would be nice to play smr with my classic controller not to mention my pc has a virus….
May 31st, 2008 at 2:58 pm
Hey, for those who get the freeze after the NINTENDO logo, you have to use the UN – HEADERED version of the patch!
June 9th, 2008 at 12:32 pm
this game was so hard…..AWESOME GAME
June 13th, 2008 at 11:17 pm
hey i cant seem to install it right. i dont know how to work the ips tool
July 9th, 2008 at 7:13 pm
i cant install it right either, a=can someone give me a link to a rom that will work with this patch?
July 20th, 2008 at 6:41 pm
Thank you Benj Edwards. I’ve always loved Super Metroid very much. And after learning of this redesign I had to play it but I couldn’t get it to work for the life of me. But after coming here and reading for a minute your posts had me playing it within 10 minutes. Thank you, I am loving this hack. LOVING it! One more thing to anybody who can answer, is there an item checklist anywhere? So I can know the maximum amount of missiles and bombs available. Thank you.
July 28th, 2008 at 8:07 am
Benjamin Edwards, you’ve saved me 20 years of trying to patch this Super Metroid game (potentially). Thanks SO much!!!
August 2nd, 2008 at 11:10 pm
For everyone who is saying that redesign won’t work on ZSNES, I’ve managed to get it to work and to play fine. Don’t exactly remember how, but I used the auto-patching on ZSNES. (In case it’s a factor, I used the JU version)
August 2nd, 2008 at 11:11 pm
oh, and with my other saying, the lunar IPS patcher never worked with ZSNES. so auto was used to work
August 8th, 2008 at 11:15 pm
Super Metroid Redesign DOES work, with ZSNES 1.51, with rom Super Metroid (JU) [!].smc , from a torrent pack “best of snes” from thepiratebay.org, unheadered version of patch, used Lunar IPS from romhacking.net.
But I think I’ve encountered a glitch. There’s a chozo statue you have to really annoying shit to get. First you find two holes in the floor and find triggers to get using bomb, then you hook back around and find 2 more triggers to shoot, before you can get to the area the statue is in.
The part where you have to get through a sand pit after going through a tunnel in a wall has me trapped. There’s 2 ledges overlooking a small sandfall, and quicksand beneath. Once you get below the ledge level, the rom behaves as if the ledges were connected, and I can’t get over this shit.
August 10th, 2008 at 12:44 am
Nevermind, I got between the ledges by teetering on the ledge and using bombs. Still hard as shit. Awesome hack.
Thanks for a link to the full map, btw, I needed it to find the last 3 chozo/torizo statues and Ridley.
Tourian is hard as fuck. Full-sized metroids that you can’t shake if they get on you, confusing methods needed to get through automated doors. Ick.
The room that had motherbrain in it didn’t change too much from the original, though.
The escape was awesomely tough, as well.
October 27th, 2008 at 12:26 pm
well what I’m wondering is why the creators of this game didnt just make the rom playable with out a patch. like no patch process… it probably would of made things really simple. although i did download the file from Benj Edwards but what I’m not sure if this file needs anything or not.. I’m assuming that it doesnt.
October 27th, 2008 at 12:28 pm
oh and one more thing… what version of the game is the “patched” file that I downloaded.
October 27th, 2008 at 1:12 pm
O.k., I played the file you setup for download and it does work on the latests zsnes. but yeah still want to know what version it is. since i have no idea when the creator made his last update.
November 4th, 2008 at 7:47 pm
O.k., I played the file you setup for download and it does work on the latests zsnes. but yeah still want to know what version it is. since i have no idea when the creator made his last update.
November 9th, 2008 at 9:33 am
i lol’d at the peoplewanting links to the map. its already on this page you idots XD
awesome hack. very hard. 😀
November 10th, 2008 at 7:30 am
my computer is down can i download and play this right off my psp w/o a pc?
November 19th, 2008 at 12:12 am
The wall jumping was an absolute pole up the arse at first, but once you get it, it’s so easy you wonder why it so difficult. It took me 3 hours to get it….
Hey, where do I go after getting the high jump boots?
November 24th, 2008 at 7:03 pm
For anyone who might have trouble with patching: what I did was unzip the super metroid (JU).zip and copied the .smc file somewhere I could easily find. Then, with the IPS utility application downloaded from this page, I applied it to the .smc file by choosing the Metroid_Redesign ips patch from the Headerless file. I then downloaded snes9x v1.51, and it worked! Some of the SM files caused the game to freeze during the logo appearance, which I saw was the case for some people, so I had to download like 5 or 6 different super metroid (JU).zip files until I found one that actually worked (I searched ”super metroid JU” on google).
This game is awesome!!!! I’ve wanted to make my own snes game for a long time. I’ve played for like 2 minutes and I’m pumped! Ultimate thanks to Drewseph and the others!!
December 14th, 2008 at 4:21 pm
Benjamin Edwards, you’ve saved me 20 years of trying to patch this Super Metroid game (potentially). Thanks SO much!!!
February 11th, 2009 at 6:36 am
okey ppl for those who cant get it to work all i did was download the stuff about 5 minutes ago they were snes9x, the v2.1 header and the redesign_of_a_classic password which was in the read me txt also i download the JU version all from these sites
http://www.emuasylum.com/rombody.php?id=103805&ayes=n0
http://drewseph.zophar.net/
http://www.snes9x.com/downloads.php
then all i did was went on win32zip/rar And then drag the supermetriod headers.ips to my desk top then draged the JU.ips on the headers then they just went in to eachother thts how i patched it with nothing with lurnar file all anything then i just finaly draged the fle to my snesx9 an its played in a small window WOOHOOO an now i can play with it on my VISTA HOME BASIC 🙂 hope this helps 🙂
February 11th, 2009 at 6:57 am
okey my caculations was wrong i still have the metriod logo coming up !!! sorry folks
February 11th, 2009 at 7:06 am
# Benj Edwards Says:
April 8th, 2008 at 3:47 pm
Dan,
Here’s a link to a pre-patched SMR game. Hope it works.
As a note to everyone else, please do not link directly to the zip file above. I’ll probably take it down soon anyway.
🙂 thanks mate this sorted my probblem OUT!!!
February 11th, 2009 at 7:24 am
this is my last post 4 u ppl having probblems here is a file link to every i have for windows vista all packs
its got the SNESx9 and everything all u need.
just drag an drop the file over the Snesx9 icon an play, i added some pictures to show u what i did
this worked for me cos of dans link thanks dan
February 11th, 2009 at 7:26 am
add me to msn matty_elite@hotmail.co.uk an i can give u the file cos i can put t on here
July 9th, 2009 at 4:37 pm
i unzipped the file, patched SUPER METROID headered to SuperMetroid(JU)[!] and tried headeredless but it still wont work. it says nintendo, then it doesnt work right after nintendo fades away. i have SNES9x ver 1.51. where can i find a super mertoid rom that plays super metroid redesignwhen u patch it. PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPLLLLLLLLLLLLLLLLLLLL HELP
August 12th, 2009 at 7:44 pm
Difficulty is a very good thing….
people always complain about a game being too short
and this is the only real way to fix that problem…
August 17th, 2009 at 1:32 pm
Very idiotic IMO, to require people to type in a password to unzip, AND then download a special 3rd party utility (key logger, hack? why the need to for this?) in order to play. All the hassel just to make sure people read the documentation first??? The information in it, wasn’t that important.
I almost passed up on playing this myself, but thankfully someone here posted a link to a ready to play SMR file.
Otherwise I am enjoying this hack quite a bit! =-)
January 7th, 2010 at 5:50 pm
were can i get the super metroid rom to patch it to
can anyone provide a mirror to it
January 11th, 2010 at 12:52 am
NEED HELP ON GETTING THIS TO WORK!!!! PLZ GO TO MY EMAIL AND MESSAGE ME D=> !!! REALLY WANNA PLAY THIS GAME BUT IM HAVING TOO MUCH TROUBLE!!! johnnym.94@live.com
April 5th, 2010 at 5:40 am
FIRST OF ALL IM A BIG METROID FAN AND SECOND I THINK THIS HACK WAS WAY OVERDONE SAMUS FALLS LIKE A STONE AND IT DRIVES ME NUTS AND THAT WAS THE FIRST MISTAKE IN THIS GAME HACK SAMUS HAS THRUSTERS ON THE BACK OF HER POWER SUIT THAT HELPS MAKE HER KINDA FLOAT A LITTLE IN THE AIR SO THE PERSON WHO MADE THIS HACK DOESNT UNDERSTAND METROID AT ALL
SECOND THOSE OF YOU WHO ARE HAVING PROBLEMS RUNNING THE GAME HERES THE EASYEST WAY (YOU DONT NEED A PATCH PROGRAM AT ALL) FIRST UNLOCK/EXTRACT THE PATCH FILE.. DOWNLOAD THE LATEST ZSNES EMULATER ITS V1.53 NOW I THINK THEN
MAKE SURE YOU UNLOCK THE PATCH WITH THE PASSWORD THATS IN THE README THEN DRAG THE .IPS FILE INTO YOUR SUPER METROID ROM FOLDER THEN RENAME THE IPS PATCH FILE THE SAME NAME AS THE ROM .SMC FILE BUT DONT CHANGE THE .IPS OR THE .SMC AT ALL THEN CLICK ON THE SUPER METROID ROM FILE AS IF YOUR GOING TO PLAY THE GAME THE PATCH WILL AUTOMATICLY LOAD WITH THE ORIGINAL ROM HAVE FUN PLEASE NOTE: YOU CAN DO THIS WITH ANY OTHER IPS PATCH FILE IF YOU WANT TO REVERT BACK TO THE ORIGINAL SUPER METROID JUST DRAG THE IPS FILE OUT OF THE SUPER METROID ROM FOLDER IF ZSNES DOESNT RUN THE GAME YOU HAVE TO TELL THE COMPUTER WHAT PROGRAM TO USE WITH THE “OPEN AS” CONFIGURATION AND SELECT ZSNES FROM THERE HOPE THIS HELPS
May 6th, 2010 at 5:34 pm
I`m stuck and drewseph`s speedrun is confusing. Right now I have::;;
4 energy tanks and 1 reserve tank— speed booster—hi jump boots—Bomb—morph ball—Charge beam—Ice beam—Wave beam—varia suit–67 missles—6-9 super missles— 7 power bombs—x-ray scope—grapple beam. I have killed Torizo, Spore Spawn, Kraid, And Crocomire. I am at Samus` ship and heading to Lost Caverns. Should I go Back to norfair to get the screw attack or not. Did I miss Something that I was Suppossed to get? Am I not suppossed to go to Lost Caverns yet? Email me at Deadly1935@hotmail.com Someone please helpme!!!
June 3rd, 2010 at 5:39 pm
Never mind, i beat the game.
August 3rd, 2010 at 12:46 am
Friend has sent me a map which is also a complete 100% walkthrough!!
I have tried the first half of it. So far no problem, in fact it seems pretty easy too.
I have re-post this map to these urls:
http://img525.imageshack.us/img525/2519/supermetroidredesignwal.gif
or
http://www.mypicx.com/08032010/Super_Metroid_Redesign_Walkthrough/
embedded image
December 6th, 2010 at 8:40 am
can you send me the patched version of this because when i patch it. its crashing
January 20th, 2011 at 5:34 pm
Game no longer works with Snes9x. But it now works with ZSNES! Weird. Sucks though because I only want to play it on Wii and now I can’t.
February 5th, 2012 at 9:51 am
The password is: redesign_of_a_classic
February 20th, 2013 at 1:33 pm
i cant get it to work on any of my versions of znes. i have 1.36, 1.51, and i dont know the last one i have. what do i do?
March 3rd, 2015 at 12:44 pm
very hardest