[ Retro Scan ] Lufia and the Fortress of Doom

April 27th, 2016 by Benj Edwards

Taito Lufia and the Fortress of Doom Super NES SNES Advertisement Scan - 1993“A VAST RPG WORLD IN STUNNING GRAPHICS!”

[ From Electronic Gaming Monthly, November 1993, p.123 ]

Discussion Topic: What’s your favorite RPG on the Super NES?



8 Responses to “[ Retro Scan ] Lufia and the Fortress of Doom”

  1. TNLongFellow Says:

    Chrono Trigger, Secret of Mana, Final Fantasy II and Shadow Run. Awesome games with great replayability!

  2. Jistuce Says:

    On the Super Nintendo?
    Probably Chrono Trigger. I can’t think of another Super Nintendo roleplaying title that is as fun to look at, listen to, or play.

  3. V Says:

    Without a doubt, my favorite is Chrono Trigger. I actually recently replayed it with an emulator, though using a Game+ file so I could go through the game pretty quickly, and it still holds up very great.

    Final Fantasy III (now known as Final Fantasy VI to take the Japan-only games into account) was also awesome.

    Then if one counts adventure/RPG’s, with live fighting instead of battle menus, The Legend of Zelda: A Link to the Past and Secret of Mana were awesome, and Illusion of Gaia wasn’t half bad, either.

  4. Justin M. Salvato Says:

    Hands down it would be: Legend of Zelda: A Link to the Past

  5. Jay Says:

    I don’t think I’ll ever be able to top my experiences with Final Fantasy 6/3us. The first game with a storyline intense enough to actually make me cry.

  6. tortimer Says:

    A long time ago I would have said Final Fantasy II. But now, I’ve got to go with Earthbound.

  7. Benj Edwards Says:

    Now that you mention it, Tortimer, that reminds me — I definitely would have to go with Earthbound.

    I don’t consider Zelda: ALTTP an RPG (I’d call it an adventure game), but I guess you could maybe consider it that way if you really stretched the modern definition of RPG.

    I did enjoy Chrono Trigger quite a bit as well. But nothing will ever top Earthbound in my mind.

  8. V Says:

    I remember the RPG vs adventure game dichotomy was strong back in the 8 & 16-bit eras (i.e., nobody would have called Zelda an RPG back then), but being a bit out of the loop on modern RPG’s, does that distinction still exist today? Or is no one making RPG’s with battle menus any more? I assume at least the Final Fantasy series must still be battle menu based, right?

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