[ Retro Scan of the Week ] A Scientific Apple II
Monday, June 8th, 2009Discussion topic of the week: Have you ever spilled a drink or any other liquid on your computer? How did you clean it up?
Discussion topic of the week: Have you ever spilled a drink or any other liquid on your computer? How did you clean it up?
You’ve probably heard of Epic Games by now — you know, the company behind Gears of War and the Unreal Engine. We read a lot about those blockbuster products these days, but Epic’s story stretches back much farther than that. For example, did you know that the very same Epic was once one of the world’s foremost shareware game publishers?
In January of this year, I had the immense honor of exploring Epic’s rich history in a sit-down interview with Tim Sweeney, founder and CEO of Epic. Over lunch at a local restaurant, we discussed his early programming years, the genesis of ZZT (Epic’s first game), Jill of the Jungle, Apogee Software, the shareware wars, his thoughts on id Software’s early work, the future of game graphics, and much more.
After some time on the back burner, this long, in-depth interview has finally seen the light of day over at Gamasutra. Shareware fans and general history computer buffs shouldn’t miss it. Heck, I did the interview and I’m reading it again. I hope you enjoy it.
Here’s another item from my grandmother’s cedar chest — I love these old newspaper line-art illustrations. ECS was Oak Ridge, Tennessee’s first retail computer store, if I recall correctly from an old article I read. They advertised quite a lot in the local newspaper, including the ad for the Apple II you see above.
The Apple II’s configuration with two Disk II drives and a small monitor on top is interesting. I believe I’ve seen Apple promotional photos from the early Apple II days with the same setup. The relatively tiny display seems somewhat silly from a modern perspective, but computer monitors were very expensive back then. A large one that would have covered the entire top of the Apple II would have cost $400 or more in 1980-ish dollars.
In fact, just perusing some ads in the back of a 1981 BYTE magazine, I don’t see any monitors offered larger than a 13″ color Zenith for $399.95 ($933 in 2009 dollars). 9-inch to 12-inch monochrome monitors cost anywhere from $150 to $260, which is equivalent to $350 to $606 in 2009 dollars. You get the point — even entry-level displays back then cost an arm and a leg. Even if you paid two arms and two legs, the monitors were still relatively small.
Discussion topic of the week: Tell us about your first Apple II experience. Where and when was it, and why were you using it?
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I don’t know what’s more ridiculous: the fact that the Spikemaster surge suppressor has a humanoid superhero mascot with powers of unknown capacity, or the fact that the company producing the suppressor is named “Discwasher.”
Either way, I know what I’m dressing up as this Halloween.
Discussion topic of the week: What do you think Spikemaster’s superhero powers should be?
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Here we see the state-of-the-art in 1983 pocket computer technology, the TRS-80 PC-4. I have the PC-1 in this series, and it still seems advanced. How many other pocket calculators allow you to program in full BASIC?
I remember taking my PC-1 to high school in the mid-1990s and programming on the sly in my ELP class. It felt so high tech — and my model was made in 1980! Ah, those were the days.
Discussion topic of the week: What was the first PDA or pocket computer you ever used?
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Long-time readers of VC&G may recall me talking about my adventures on CompuServe from time to time. Needless to say, they never looked like this. But I did have a few nightmares featuring enormous floating hive-mind spaceships hooked up to my computer when I was 12.
On second thought, maybe this thing is the machine God uses to create snow — if snow indeed exists.
Discussion topic of the week: Star Trek or Star Wars? Better yet: Han Solo vs. William T. Riker in a knife fight — who would win?
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In late 2006, I received a large collection of vintage computer magazines from a friend. For days I sat on my office floor and thumbed through nearly every issue, finding page after page of priceless historical information. One day, while rapidly flipping through a 1983 issue of Popular Computing, I encountered a photo that stopped me dead in my tracks.
There I discovered, among a story on a new computer business, a picture of a black man. It might seem crazy, but after reading through hundreds of issues of dozens of publications spanning four decades, it was the first time I had ever seen a photograph of a black professional in a computer magazine. Frankly, it shocked me — not because a black man was there, but because I had never noticed his absence.
That discovery sent my mind spinning with questions, chiefly among them: Why are there so few African-Americans in the electronics industry? Honestly, I didn’t know any black engineers or scientists to ask. I tried to track down the man in the magazine, but all my leads ended up nowhere. I’d have to put the matter aside and wait for another opportunity to address the issue.
[ Continue reading VC&G Interview: Jerry Lawson, Black Video Game Pioneer » ]
Heh. And you thought digital piracy was a new problem. It’s actually as old as the PC software business itself. Some of the earliest evidence of this comes from a famous February 1976 open letter to the Homebrew Computer Club in which Bill Gates (then “General Partner” of a small company called Micro-Soft) protested the rampant “theft” of his company’s popular Altair BASIC.
Reflect on that date for a moment: February 1976 — less than a year after the Altair 8800 launched the personal computer revolution, people were already illegally copying Microsoft products with great abandon. (Some things never change.) Of course, selling pre-programmed software for personal computers was a new concept back then. And heck, personal computers were a new concept back then.
But as time passed and PCs grew in influence, the piracy problem didn’t go away. In fact, it continued as a hot-button topic throughout most of the 1980s. BYTE magazine devoted its May 1981 issue to the subject, commissioning its regular cover artist, Robert Tinney, to provide a visual hook for the monthly theme. Meditating on “software piracy,” Tinney concocted a potent and iconographic image of a fierce viking ship cutting through rough seas, its massive floppy disk sail standing at full mast. To this day, the image (seen above) remains Tinney’s most famous illustration from the BYTE years.
If his prints of this image hadn’t sold out long ago, I’d buy one in a heartbeat.
Discussion topic of the week: Do you pirate commercial software? Why or why not?
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