Archive for the 'News & Current Events' Category

Twenty Years of the Sega Genesis

Thursday, November 6th, 2008

Sega Genesis Mega Drive Turns 20Last night, Ars Technica published my latest historical piece, “Genesis of Success: 20 Years of Sega’s Dark Horse Console,” which celebrates the 20th anniversary of the Sega Mega Drive’s launch in Japan.

While researching Genesis history, I found that the story behind its success in America was surprisingly unique and interesting. To find out more, check out the the article — and please feel free to leave comments on your Genesis and Mega Drive memories.

(On a technical note, I didn’t write any of the text describing the games in the section at the end. So if you see something weird in there, it’s not my doing. I did select the games, albeit very quickly.)

Inside the Commodore 64

Wednesday, November 5th, 2008

Inside the Commodore 64

Yesterday, PC World published the latest in my “workbench” series of vintage tech autopsies. For its fifth installment, I dissected the immortal Commodore 64 while documenting the process in vivid color. This slideshow features some of my favorite vintage computer photos yet. I hope you enjoy it.

25 Years of Microsoft Word

Thursday, October 23rd, 2008

Microsoft Word 25th Anniversary25 Years Ago this week, Microsoft released Microsoft Word 1.0 for MS-DOS and Xenix. To examine this anniversary, I wrote an article for PC World, which they published yesterday.

You’d think that Microsoft Word (of all things) would be a mundane topic to write about, but in fact, it was thoroughly interesting learning experience. Word hasn’t always been at the top of the word processor heap, and its origins in the murky depths of Microsoft Xenix are quirky, to say the least. Seemingly countless versions of Word have been released over the years, so I got to twiddle around with dozens of elderly versions of the world’s most popular word processing software.

My investigations into Word history also led me to enlightening conversations with ex-Xerox, ex-Microsoft, now-billionaire Charles Simonyi in Moscow (training for his second space tourist flight); Richard Brodie (gambler extraordinaire, author of Word 1.0); and Xenix guru Antoni Sawicki, who provided the Word for Xenix screenshot. Uncovering history from those who lived it is a fascinating and priceless experience, and it’s what keeps me coming back to write more history pieces every month. Stay tuned; there’s more on the way.

Apple I For Sale

Monday, September 15th, 2008

Apple 1 For Sale- Keyboard Apple 1 For Sale - PC Board

[ Update: 02/11/2010 – Rick Conte donated this Apple I to the Maine Personal Computer Museum in 2009 ]

It’s not every day that an original Apple I goes up for sale. In fact, it’s not every year that an Apple I goes up for sale. In case you didn’t know, the Apple I is an exceedingly rare machine.

Apple Computer LogoHow rare? Well, various sources on the net say that about 200 units of Apple’s first computer were produced, and perhaps 30-50 survive to this day. To find out the truth behind these numbers, I checked with the designer of the Apple I himself, Steve Wozniak. But first, it’s time for a little history.

Apple co-founders Wozniak and Steve Jobs originally sold the Apple I for $666.66 (US) in 1976. With the help of friends, the duo built each and every Apple I by hand, although admittedly, there’s wasn’t much to the primitive machine. It shipped without an enclosure, keyboard, power supply, or display; the buyer was expected to furnish those parts. (Many people built them into briefcases, like the one seen here.)

[ Continue reading Apple I For Sale » ]

iMac Turns Ten

Friday, August 15th, 2008

iMac Turns Ten

Ten years ago today, Apple released the first iMac, a “Bondi blue” gumdrop PC that shook up the desktop computer world. On that day — August 15th, 1998 — I made a pilgrimage across town to CompUSA to check out the revolutionary machine in person. I was quite impressed, to say the least, and I salivated over the iMac line until I finally bought one of the new iMac G4s in 2002. I haven’t upgraded to a newer iMac model since then (I’m effectively still in debt from the last one!) but boy, would I, if I had the chance.

To celebrate this anniversary, I wrote two articles on the subject for two different publications. First up is a nifty gallery of iMac models through the years on Wired News (note: I’m not responsible for slides #11 and 12). The second piece is an analysis for Macworld entitled, “Eight Ways the iMac Changed Computing.” I hope you enjoy them.

It’s amazing that the iMac was released a decade ago. That means it’s slipping into decidedly vintage territory. So welcome, iMac, to the ranks of vintage computers. I suspect that this won’t be the last VC&G will see of them.

[ Retro Scan of the Week ] EPYX Summer Games

Monday, August 11th, 2008

EPYX Summer Games Ad- 1984“Why watch the Olympics when you can be in them?”

24 years ago, EPYX delivered the industry’s best Olympics simulation to date in time for the Games of the XXIII Olympiad. While real athletes struggled for the gold in Los Angeles, kids at home recreated their heroes’ moves in digital form, courtesy of Summer Games.

In the mid 1980s, my brother, his friends, and I would pull out EPYX’s Summer Games every year and compete for the best records. We played the Atari 800 version, although EPYX released the game on the Commodore 64 and other platforms as well. Completing all events in Summer Games felt like a real, epic challenge. Our quest for world records was aided by the fact that the game saved our high scores to the disk. (Our 1980s scores are still on that disk, by the way, and I’ve been meaning to back it up for years before it gets screwy.)

To this day, EPYX’s masterpiece is still my favorite Olympic video game. In the spirit of the 2008 Beijing Games, I pulled out Summer Games last night and played it while the real Olympics unfolded on the TV behind me.

[ From Compute!, June 1984 ]

Discussion topic of the week: What’s your favorite Olympic event to play in a computer or video game? (e.g. diving, gymnastics, decathlon, etc.)

If you use this image on your site, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks.

Simon Turns 30

Friday, July 25th, 2008

Milton Bradley SImon 30th Anniversary

Like an alien mothership come home, a small flying saucer surveyed the pulsing, Technicolor scenery of Manhattan’s trendy Studio 54 dance club. The saucer, a four-foot replica of a mysterious electronic toy, hung overhead in preparation for an unveiling later in the night. Yet the revelers below, entranced by thumping disco and free-flowing decadence, barely noticed the invasion in progress.

Further up, in the pitch black balcony, a 56 year-old engineer from New Hampshire fought off drowsiness and reminded himself why he had attended the deafening event: among the glamorous movie stars, the blasting music, and the swirling mirrored balls, it was his creation they were there to celebrate.

At approximately 3 AM on the morning of May 16th, 1978, the music stopped. The dazed crowd parted like the Red Sea, and a middle-aged man — the Vice President of Milton Bradley — took the stage to introduce the company’s latest toy, a curious wheel of blinking colored lights and musical tones called Simon that would soon become the must-buy gift of Christmas 1978.

In the balcony, the engineer smiled: he had reached the end of a story that had begun, surprisingly, six years earlier.

[ Read more about Simon’s creation at 1UP.com ]

Inside the World’s Greatest Keyboard

Wednesday, July 9th, 2008

Inside the World\'s Greatest Keyboard - PC World

Today, PC World published the latest in my line of workbench tech autopsies. This time I dissected the venerable IBM Model M Keyboard, which some call the greatest keyboard of all time (obviously, I agree with them). While I took all the pictures as usual, the caption bubbles on a couple of the slides are courtesy of PC World’s art department. Here’s an excerpt from the introduction:

IBM’s Model 5150 PC, released in 1981, was a classic, perhaps the computer most responsible for launching the PC revolution. Sadly, however, its keyboard did not live up to that standard. This 83-key model was IBM’s first, and critics hated it, complaining about its awkward layout and nonstandard design. Stung by the criticism, IBM assembled a ten-person task force to craft a new keyboard, according to David Bradley, a member of that task force and of the 5150’s design team. Their resulting 101-key design, 1984’s Model M, became the undisputed bellwether for the computer industry, with a layout that dominates desktops to this day. As we peek under the hood of this legend, you’ll soon see why many consider the Model M to be the greatest keyboard of all time.

It’s no secret that the title “world’s greatest” ultimately comes down to a matter of opinion. Like the 10 Worst PC Keyboards of All Time, many people are bound to disagree. That’s OK. Feel free to share your picks for the greatest (or simply your favorite) keyboard of all time in the comments below.

(By the way, if you liked this piece, you might also enjoy checking out my previous teardowns of the Apple IIc and the TRS-80 Model 100.)

Ten Things Everyone Should Know about Space Invaders

Thursday, June 26th, 2008

Space Invaders 30th Anniversary

Yep, it’s that time again: time to premiere a new Benj-crafted VC&G-related article from another site. Today we’re celebrating the 30th anniversary of Space Invaders, and my ode to the seminal space shooter can be found on 1UP.com. I think the piece turned out well — 1UP did an especially good job with the illustrations. Here’s a blurb from the introduction:

Thirty years ago this month, Taito released Space Invaders, one of the most important and influential videogames of all time, to Japanese arcades. You might know that it set its native Japan ablaze and drove America crazy, but have you ever wondered why? Well, you’re about to find out. Here are 10 things everyone should know about Space Invaders.

Feel free to check out the article; I think you’ll enjoy it. When you’re done, tell us some of your Space Invaders memories. When was the first time you played it? What did you think of it at the time?

2008 VC&G Forum Contest Winners

Sunday, June 22nd, 2008

Vintage Computing and Gaming Forum ContestWell, our first forum contest was a spirited one. Its goal was to stimulate activity on our previously stagnant forum, and it succeeded. We saw many new members arrive and many interesting discussions held.

After a month of battling it out for post supremacy, I’m sure our contestants are anxious to hear the results. So without much further ado, I’m proud to announce the winners of our 2008 VC&G forum contest.

[ Continue reading 2008 VC&G Forum Contest Winners » ]