Archive for the 'Retro Scan of the Week' Category
[ Retro Scan of the Week ] Big Trak Keypad
Sunday, May 22nd, 2011While cleaning out my garage the other day (as I do periodically to make room for new stuff), I came upon the family Big Trak, which my father bought for my brother and me at a flea market in the early 1980s.
In case you didn’t know, the Big Trak was an electronic toy tank that one could program to perform certain movements in a sequence. At its heart lay the famous Texas-Instruments TMS1000 microcontroller. While the user typed in commands on the keypad seen above, the Big Trak emitted an array of wonderful synthesized beeps and bloops that still give me warm and fuzzy feelings when I hear them today.
Like many of the flea market toys my brother and I received back then, our Big Trak arrived with a broken front axle and a missing battery door cover. My dad would purposely buy broken electronics for very cheap and fix them up for us. And so he did with the Big Trak. The gadget provided many hours of entertainment for us as it traversed our living room’s shag carpeting time and time again.
After about 10 years of rough play and 20 years of improper storage, my Big Trak was in pretty terrible shape when I came upon it recently. It was time to put the Big fella to rest, so I pulled out this keypad just before saying a final farewell to our old family friend.
Discussion Topic of the Week: What’s your favorite electronic (non video-game) toy of all time?
[ Retro Scan of the Week ] The Video Rack
Monday, May 16th, 2011How do you make a handheld controller into a non-handheld controller? By strapping on a giant block of unwieldy plastic, of course.
The Stick Station (subject of a RSOTW in 2006) achieved the same feat by using a large poplar board. The result was far more stylish than the Video Rack, but equally useless.
While there may be a handful of games that benefit from an immovable joystick base (like an arcade machine), they’re in such a minority that they don’t warrant a special peripheral. I back up this observation by the fact that the Video Rack and Stick Station are exceedingly rare peripherals. If everybody had wanted one, they’d be common today.
There is one one notable case, however, where a joystick stabilizer really helps. Atari shipped a special dual-joystick mount with every copy of Robotron 2084 for the Atari 8-bit computer line. I have one, and it is awesome.
Discussion Topic of the Week: In your opinion, what video games would benefit from using the Video Rack?
[ Retro Scan of the Week ] AOL Titanium 5.0 CD
Monday, May 9th, 2011You may remember getting one of these in the mail in the 1990s.
Ok, ok…you may remember getting dozens and dozens of these CDs in the mail. Some people used them as coasters, some as Frisbees. Some put them in the microwave to watch them sparkle. (To any kids reading: please don’t try this.) Me? I collected them.
I saved just about every CompuServe, Prodigy, and America Online floppy disk or CD I ever received back then, and I amassed quite a collection. Some day I plan to write about these promotional disks more, but for now you’ll have to be satisfied with this shiny blue AOL Titanium 5.0 CD from way back in ’99.
Discussion Topic of the Week: What did you do with all the promotional CDs and floppy disks you received in the mail?
[ Retro Scan of the Week ] Nuby Game Light
Monday, May 2nd, 2011[ Retro Scan of the Week ] Apple II Digitizer Tablet
Monday, April 25th, 2011Digitizer tablets were a popular way of digitizing graphical information in the 1970s and 1980s — an era before cheap optical scanners (and the memory to store those scanned images) became available.
To use a digitizer, you would place an image you wanted “digitized” (translated into the computer) onto the tablet and mark the key points of the illustration with a special stylus or cursor (a handheld mouse-like device with a small targeting window) hooked to a computer. Through this process, the stylus/tablet combination would interpret the spacial relationship between the points you marked into a series of graphical dots on the computer screen. Those dots, in turn, could be turned into a 2D computer image (think connect-the-dots) if desired.
With some tablets, it was also possible to trace lines of an illustration with continuous strokes of the stylus. These tablets evolved into the modern Wacom-style graphics tablet we know today.
Discussion Topic of the Week: Have you ever used a graphics tablet (of any kind)? Tell us about it.
[ Retro Scan of the Week ] Rear Guard
Monday, April 18th, 2011[ Retro Scan of the Week ] Snappy Video Snapshot
Monday, April 11th, 2011The Snappy is one of the greatest gadgets I’ve ever owned. It captured full color still images from a composite video input in a variety of resolutions and interfaced to a PC via a parallel port connection. The greatest part was its price — the MSRP in 1995 started at $199.95, which was staggeringly low for a device of that capability. In effect, the Snappy turned your family camcorder into a digital still camera at a time when digital cameras were rare and extremely expensive.
I used my Snappy to capture my first digital photos and some of the earliest directly digitized screenshots of video games ever made, which I distributed on my BBS. This was at a time before widespread emulation, so it was miraculous to have a JPEG file of, say, The Legend of Zelda’s title screen on your computer.
To see the 1979 equivalent of the Snappy, check out this Retro Scan from last December.
Discussion Topic of the Week: When did you take your first digital picture?
[ Retro Scan of the Week ] Pool 1.5 – Atari 8-bit
Monday, April 4th, 2011I have fond memories of Pool 1.5 for the Atari 8-bit computer line. I remember finding a neglected copy of it in the back of our Atari disk box as a kid and playing it for hours. Despite it’s age, I still enjoy playing Pool 1.5 more than any other billiards simulation.
The “1.5” designation in the name is interesting and somewhat unusual for a game. I assume it’s a version number, but I’ve never heard of, say, “Pool 1.0.” Maybe it’s a title that metaphorically suggests improvement on the real game of Pool, similar to how we say “Revolution 2.0” today. Or maybe not.
If you get a chance, you should try it out. The game holds up surprisingly well.
Discussion Topic of the Week: What’s your favorite pool/billiards video or computer game?
[ Retro Scan of the Week ] Rexall Typewriter Paper
Monday, March 28th, 2011I found this pad of 8.5″ x 11″ Rexall typewriter paper in a pile of my parents’ old documents. It immediately struck me as interesting because typewriter paper is not something you’d typically find on sale in a drug store these days.
Why? Well, computers, my boy. They obliterated the typewriter market decisively in the early 1990s. People found the ease of word processing on an electronic screen (especially in the post-Macintosh GUI era) much more flexible, powerful, and convenient than the comparatively cumbersome practice of using a typewriter.
Some years ago I recall reading that certain old-school writers still swear by typewriters for clarity of thought and purity of purpose. There’s something to that philosophy, as the modern multi-tasking operating systems we have today are extremely distracting for serious work. Maybe computer single-tasking should come back in vogue.
Discussion Topic of the Week: When’s the last time you used a typewriter? Tell us about the occasion.