Archive for the 'Retro Scan of the Week' Category
Retro Scan of the Week: The Ultimate Pac-Man Room
Monday, March 12th, 2007So tell me, Pac-Friends. How many of these Pac-Man items do you have? (Check the scans below to get a full description of all the items.)
Pac-Man this, Pac-Man that. It seems like they made a Pac-Man version of everything in the early 1980s. My brother’s friend had a metal Pac-Man trashcan that I was always jealous of (and to think that he wouldn’t give it to me!). Unfortunately, that item is not in the picture. My family bought a second-hand copy of the marblelicious Pac-Man board game you see on the floor there. It was pretty dumb, if I recall — nothing could compare to playing the actual video game on our Atari 800 at the time. And another of my brother’s friends had the Pac-Man Fever album, but they never let me listen to it. I still hold it against them to this day.
Anyway, check out the other full scans below and behold the power of merchandising! Warning — the full images are pretty big. Enjoy!
[ Scanned by VC&G from Popular Computing Magazine, December 1982 ]
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Retro Scan of the Week: “Our Way of Saying Thanks”
Monday, March 5th, 2007Retro Scan of the Week: GTE ActionStation XT300
Sunday, February 25th, 2007Haven’t you always wanted your very own personal desktop information terminal? With a 9″ monochrome monitor? That requires a $15-an-hour text-only information service to use to its fullest? For the same price as a full-fledged PC? Neither did anybody else, and that’s why it was on clearance in 1986.
The XT300 ActionStation came with “$15.00 of free usage” for CompuServe, which, according to the catalog, “will vary between 1 and 2 hours” of connect time “depending on when it’s used.” This makes the old “100 Hours Free!” AOL offer look like a bargain!
Here’s some more info on the GTE XT300, from Communication News, February 1985:
GTE’s XT300 ActionStation combines an ASCII terminal with build-in modem and nine-inch high-resolution screen with a full-feature electronic telephone, speaker phone and large-capacity speed dialer. The ActionStation’s two-line capability allows simultaneously voice and data transmission, and the unit provides access to a wide range of data transmission and retrieval services, including GTE’s Telemail electronic mail service and online public data-base services. A personal directory permits storage of 50 names and telephone numbers, and eight computer sign-on procedures. It also stores 12 frequently used commands, report names and data file names of up to 36 characters.
[ Scanned from a COMB Catalog, ca. 1986 ]
If you use this image on your site, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks.
Retro Scan of the Week: Baton TelePlay Modem for NES and Genesis
Monday, February 19th, 2007Retro Scan of the Week: Bentley Bear Touched My Bum!
Monday, February 12th, 2007Retro Scan of the Week: Pizza Kid Caption Contest
Monday, February 5th, 2007Retro Scan of the Week: Atari Lynx, Only $99.95
Monday, January 29th, 2007Retro Scan of the Week: The Art of the Vectrex Overlay
Monday, January 22nd, 2007For those of you who might not know, the GCE Vectrex (1983) was a unique game system that had a built in black and white vector graphics display. Vector graphics are composed of lines drawn point-to-point on a specially-driven CRT rather than through a bit-mapped pixel graphics method on a raster scan display (like an ordinary TV set). That may be a bit too technical for you, but the least you need to know is that vector graphics are different than usual and, in the case of the Vectrex, consisted of white lines on black backgrounds only.
In order to spice up the system’s monochrome gameplay, each Vectrex game came with its own custom translucent colored overlay that snapped in place over the Vectrex’s built-in monitor. The white vector lines on the monitor underneath shone through and gave the illusion of a color display for certain parts of the screen. The one you see above is for Flipper Pinball. Notice the different regions of the play field which have different colors to add more life and variety to the game.
It should be noted that colored overlays were not a new idea to the Vectrex. Their use in video games spans back to the medium’s very genesis, from the days of Ralph Baer experimenting in his lab at Sanders, and later on the first video game system ever, the Magnavox Odyssey. Also, most early arcade games used black and white displays with colored overlays to keep production costs down, as the components needed to generate and the monitors needed to display colored graphics were expensive at the time.
Personally, I’ve never been a fan of overlays — I find them a chintzy substitute for a true color display, and instead prefer to play my Vectrex games without them. Monochrome ain’t so bad.
If you use this image on your site, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks.