Archive for the 'Retrogaming' Category

[ Retro Scan of the Week ] Tecmo Leads The Way

Monday, September 19th, 2011

Tecmo NES Games Advertisement - Tecmo Bowl - Tecmo Baseball - Dragon Ninja - Mighty Bomb Jack - Rygar - Solomon's Key - Star Force - 1988Tecmo Games for the Nintendo Entertainment System (NES)

Now that it’s football season, Tecmo Bowl fans out there may appreciate this 1988 group advertisement for Tecmo brand NES games. Tecmo published quite a few high quality titles for Nintendo’s 8-bit console, some of which are seen here. Three of my personal favorite Tecmo titles are Rygar, Mighty Bomb Jack, and Ninja Gaiden II.

I was always impressed with Tecmo’s box art illustrations and logo designs as a kid — they really jumped out at me when browsing NES games at a local rental store. You can see examples of Tecmo’s eye-catching cover designs near the bottom of the ad.

It’s interesting to note the presence of “Dragon Ninja (Tentative Title)” in this ad. From what I can tell, it appears to be an early version of Ninja Gaiden.

[ From Nintendo Fun Club News, April/May 1988, p.21 ]

Discussion Topic of the Week: What are your favorite Tecmo NES games?

[ Retro Scan of the Week ] Flight Simulator 9/11

Monday, September 5th, 2011

Creepy September 11th Microsoft Flight Simulator 5.1 Advertisement in ComputerLife - 1995“Safety is a pilot’s first and foremost concern.”

The most defining cultural, political, and national moment of my generation happened ten years ago next Sunday. You know what it is. The pain from that day is still fresh enough in my mind that I barely want to talk about it.

I recently ran across this advertisement for Microsoft Flight Simulator 5.1 in a 1995 issue of ComputerLife magazine. It gave me chills when I first saw it — as almost anything involving airplanes and the World Trade Center does for most Americans. The ad encourages the reader to fly safely when navigating close to the Twin Towers.

The fact that Microsoft designed an ad like this means nothing, of course — I’m not implying any kind of supernatural foresight embedded into a 1995 computer game advertisement. It’s just creepy in retrospect. The World Trade Center’s stature as one of the world’s tallest and most famous landmark buildings inevitably teased human minds to make dramatic juxtapositions like this — sometimes harmlessly, and sometimes — one time — with devastating results.

[ From ComputerLife, October 1995, p.5 ]

Discussion Topic of the Week: Where were you when you first heard about the September 11th, 2001 attacks? Did they change your computer or video game habits in any way?

Ultima IV Now Free on GOG.com

Thursday, September 1st, 2011

Ultima IV Box Cover

As a commercial game download service, Good Old Games (GOG) has been bringing classic PC titles back to life for a few years now. Just today, GOG announced that the IBM PC version of Ultima IV: Quest of the Avatar is now available as a free download over at their site.

Ultima IV has been available on the ‘Net as an authorized free download off and on over the years, but it’s always nice to have a trustworthy place to get it.

While you’re over at GOG, check out the site’s other offerings. I personally love GOG because they distribute original, full games without DRM. That is very important.

[ Snapshots ] Tiny Gamer Plays Super NES

Wednesday, August 31st, 2011

A 10-Month-Old Plays Super Nintendo - Photo by Benj EdwardsA 10-month-old playing Super Nintendo (February 2011)

[ Retro Scan of the Week ] Super NES Turns 20

Monday, August 22nd, 2011

Super Nintendo Entertainment System - Super NES - SNES Instruction Manual Cover - 1991“Nintendo Super Levitation Pak (TM) not included.”

Nintendo released the Super Nintendo Entertainment System (“Super NES” or “SNES” for short) 20 years ago this week — way back in 1991.

As a devotee of the NES at the time, I wasn’t quite sure what to make of the Super NES when it came on the market. It’s funny, but I didn’t expect it at all. You’ll have to keep in mind I was only 10 years old and my video game market knowledge was limited to what Nintendo Power told me. When I first saw a preview of the Super Famicom hardware (the Japanese Super NES) in Nintendo Power, I thought “why?” Wasn’t the NES good enough?

I ended up getting a used Super NES in 1992 (in a set with Mario Paint), and I enjoyed it quite a bit. But it never felt the same as my NES (in retrospect, this was probably due to simply growing up), and I soon grew jaded by the general software offerings for the system.

Sure, I kept up with hits like Zelda: A Link to the Past, Super Mario Kart, Super Metroid, and Donkey Kong Country, but it felt like every third-party title in between paled in quality compared to Nintendo’s offerings. That trend continues to this day on Nintendo consoles.

Rose-Colored Glasses

After the advent of widespread Internet use, folks began to rediscover hidden gems of the SNES catalog, such as many classic RPGs games that many American gamers passed over (and Nintendo failed to promote) at the time of their release. As I dug through the old SNES catalog in the emulator era, I too began to appreciate the Super NES more than I had during its heyday.

Quite a few people now hold the Super NES platform as the pinnacle of 2D sprite-based gaming, which many gamers began to sorely miss after the 3D polygonal graphics revolution began. We now clearly see the SNES as a pivot point between two distinct epochs in video games. That reputation will likely continue as the story of Nintendo’s 16-bit home console echoes through history.

Further Reading

For more Super NES-related stuff on VC&G, check out my Why Super Nintendos Lose Their Color: Plastic Discoloration in Classic Machines article from 2007.

If you’ve ever wondered how many Super NES games start with the word “super,” check out Super Game 64 Advance DS: The Nintendo Game Naming Formula Revealed!, also from 2007.

That same year, I wrote about how I put Secret Cartridge Messages in certain Super NES games that I rented. I also wrote about how sad I was when I finally finished Earthbound for the Super NES.

[ From Super NES Instruction Manual, 1991, cover ]

Discussion Topic of the Week: When did you first get a Super NES? What did you think of it at the time?

[ Retro Scan of the Week ] Dragon Power

Monday, August 1st, 2011

Bandai Dragon Power for NES Advertisement - 1988I think he’s going to miss the dragon.

[ From Nintendo Fun Club News, April/May 1988, p.19 ]

Discussion Topic of the Week: What’s your favorite martial arts-themed video or computer game?

[ Retro Scan of the Week ] Broken Tetrisphere Teeth

Monday, July 11th, 2011

Tetrisphere Nintendo 64 Ad - 1997Digital Jawbreaker

I don’t think I’ve ever played Tetrisphere. I’m sure I’ll try it some day. But the game itself is almost beside the point here. Egad on the broken teeth, man. That is my worst nightmare.

Nintendo crafted this ad to be perfectly in line with the prevailing advertising style of the mid-late 1990s. Look back at a game magazine from that time and you’ll see that almost every ad shows someone getting hurt, dismembered, or flagellated in some manner. And if not that, then they were too busy distributing boogers / urine / feces / something gross all over the place to feel left out. The edgy advertising trend started when Sega began purposely assaulting Nintendo’s kiddie image in the early 1990s. And it spread. By 1996, even Mario games were advertised this way. Did you Play it Loud?

I covered this phenomenon to some extent back in my Game Ads A-Go-Go column on GameSetWatch in 2006 (especially “Proof that Video Game Companies Want You to Die“). The 90s were a time of growing pains — a sort of “teenage years” for the medium — when the game industry, gamers, press, and lawmakers alike embarked on an entirely new cultural exploration of mature themes in video games. I’m sure I could write a whole article on the subject, so I’ll stop now and let you count your teeth.

[ From GamePro, May 1997, p.171 ]

Discussion Topic of the Week: What’s your all-time favorite version of Tetris?

Donkey Kong Turns 30 (Time for Oddities)

Monday, July 11th, 2011

Donkey Kong Oddities on Technologizer

Thirty years ago this month, Nintendo released Donkey Kong in the arcade. The title introduced Mario to the world and turned Nintendo of America’s fortunes around.

Since the Mario character first debuted in Donkey Kong, we could just as well be celebrating Mario’s 30th birthday. I’m sure someone will figure that out and write about it soon (if they haven’t already). But folks celebrate Mario endlessly, regardless of anniversary or season, so I think it’s time to focus on his simian rival and the game they first starred in together.

That’s why I put together Donkey Kong Oddities, which celebrates the game in that very Benj way — by finding weird and interesting tidbits of Donkey Kong-related ephemera and compiling them in a graphically-rich slideshow. I hope you enjoy it.

Other Entries in Benj’s Oddities Series:

12 Electronic Toy Robots of the 1980s

Monday, July 11th, 2011

12 Electronic Toy Robots of the 1980s on PCMag.com

Gather ’round the fire, kids, and let me tell you about some cool robotic toys from the 1980s. On second thought, just look at this slideshow instead.

[ Retro Scan of the Week ] Gear Up for Metal Gear

Monday, June 27th, 2011

Metal Gear for NES Ad - 1988Don’t forget to pack your high-jump goggles and night vision boots.

As a young NES fan, I absolutely loved this ad. I remember studying it from top to bottom many times, excited by large amount of fancy equipment lavishly depicted in this ad for Ultra’s Metal Gear on the NES. I was never a huge fan of playing Metal Gear myself (I found it too hard as a kid), but I loved to watch my brother play through this depthy stealth-action title.

Fans and critics considered the first NES Metal Gear a classic in its own time, so perhaps I should dust off my cartridge and give it another shot.

[ From Nintendo Fun Club News, April/May 1988, p.29 ]

Discussion Topic of the Week: What’s your favorite title in the Metal Gear series?