Archive for the 'Retrogaming' Category

[ Retro Scan of the Week ] The Savage Empire

Monday, January 18th, 2010

Origin Worlds of Ultima Savage Empire Ad - 1990Meanwhile, the cover remained a one-fist affair.

I love Ultima VI, so it’s excellent that Origin made two spin-off games using the same engine. I’ve played Martian Dreams, the other Worlds of Ultima game, but never The Savage Empire. Is anybody out there a fan?

[ From Video Games and Computer Entertainment, November 1990, p.155 ]

Discussion Topic of the Week: Which is best: The Savage Empire or Martian Dreams?

[ Retro Scan of the Week ] InterAct Sharkwire Online

Monday, January 4th, 2010

InterAct Sharkwire Online Nintendo 64 N64 Ad - 2000Click above to see the full advertisement.

Ten years ago, InterAct began advertising this obscure online attachment for the Nintendo 64 called “Sharkwire Online.” I personally don’t know much about the device or how it was supposed to work beyond what Wikipedia and IGN have to say about it.

That is, it appears the Sharkwire was a dial-up modem that plugged into a N64 and allowed game console owners to access an ISP of sorts, through which they could download the latest cheats and codes to their Sharkwire units, which would then function, I presume, like the more common InterAct GameShark peripheral.

This whole setup seems like an overly elaborate Rube Goldberg way of cheating at games, so it’s no surprise that the Sharkwire Online quickly faded into oblivion. I didn’t remember it at all when I came across this ad in EGM the other day; not only did I pore over each issue of that magazine religiously throughout its entire run, but I usually took specific note of any online-related accessories.

Did anybody out there have one of these? Would you care to fill us in on what exactly it did from a user’s perspective? Did it do it well?

Happy 2010

As a side note, it’s now 2010, which, thanks to my longstanding but completely arbitrary “vintage” guideline, means that the year 2000 now opens to us as a source of VC&G material.

History marches on, and what was once new continuously slides away from us until it crosses into the realm of obsolete curiosity. Funny enough, in a time when a five year-old cell phone seems like it was from the stone age, ten years is beginning to feel like a conservative figure. Still, it’s always a minor shock to see what becomes the nouveau vintage every year.

[ From Electronic Gaming Monthly, February 2000, p.206-207 ]

Discussion Topic of the Week: How do you feel about “cheating” at video games with devices like the GameShark, Pro Action Replay, and the Game Genie? Is it a good or bad thing?

The Ghosts of Christmas Games Past

Wednesday, December 23rd, 2009

The Ghosts of Christmas Games Past

Last Sunday, PC World published my last slideshow of the year, The Ghosts of Christmas Games Past. It examines twelve retro Christmas video/computer games from the dawn of time right up to ten years before the present.

Sorry I didn’t tell you guys about the article earlier this week; it slipped past me and I didn’t know it was up yet.

Once again, Merry Christmas!

[ Retro Scan of the Week ] Kickle Cubicle Blows In

Monday, December 21st, 2009

Kickle Cubicle NES Ad - 1990“No more Mr. Ice Guy.”

It looks like Kickle Cubicle visited much of the Eastern U.S. coast over the weekend with a nasty snowstorm; hope you guys are digging out all right. Here in NC, some of us lucked out with a light dusting and a lot of rain.

Kickle Cubicle itself is a fun, Lolo-esque NES puzzler with a silly name that hints at both kicking and modular office partitions (thankfully, cubicles do not actually appear in the game). If you run across it, I highly recommend picking it up.

Merry Christmas from VC&G!

[ From Video Games and Computer Entertainment, December 1990 ]

Discussion Topic of the Week: It’s Santa time once again. If you could magically (and freely) have any one item for your classic computer or video game collection, what would it be?

30 Years of Handheld Game Systems

Monday, December 7th, 2009

30 Years of Handheld Game Systems on PC World

My latest PC World article celebrates the 30th anniversary of the Milton-Bradley Microvision with a look back at handheld game systems of the past. Here’s an excerpt from the introduction:

Thirty years ago this fall, Milton Bradley released the world’s first handheld video game system with interchangeable cartridges, the Microvision. Prior to 1979, handheld electronic games were stuck with one predetermined game (or set of games) per unit. After the Nintendo Game Boy debuted a decade later, the market for cartridge-based handheld devices exploded, inspiring hardware vendors both prominent and obscure to release gadgets for playing multiple games on the go.

I spent quite a bit of time hand-crafting the slides (and writing the text, of course), so I think it’s one of my better slide shows. I hope you enjoy it.

As a side note, the anniversary of the Microvisions’s release was actually last month (November 2009), but due to delays in PC World’s publishing schedule, my article was pushed back until now.

[ Retro Scan of the Week ] The NES Action Set Family

Monday, November 23rd, 2009

Nintendo Entertainment System NES Action Set Box Family - 1988The Euro-American family in its native habitat.

Just in time for Thanksgiving — and the ritual practice of family togetherness — comes this wonderful vintage photo from the back of the NES Action Set box. In it, we see a four-person white American nuclear family utterly consumed by a game of Super Mario Bros.

This scene looks nice at first glance, but imagine having to play through a whole game with mom and dad hanging off of your shoulders.

“Hey son.”

(Father gets in close, whispering into son’s ear.)

“Want to play some Super Mario Brothers?”

“I’m already playing, Dad.”

(Father squeezes son’s shoulder tighter.)

“My uncle’s name is Mario.”

Nintendo Entertainment System NES Action Set Box Family - 1988

Luckily, the scenario I’ve concocted above appears nowhere on the box. Still, a few amusing things about this photo jump out at me:

  • Mario is gleefully flying to his death.
  • The family apparently owns two copies of Super Mario Bros. because one is on the table, and they’re playing one in the NES.
  • The two kids are both playing a one player game at the same time. Or maybe the older brother (player 1) on the right is screwing up the little brother’s game by hitting pause at random intervals.
  • The mother and the son on the right aren’t looking at the TV set. Actually, I don’t think any of them are.

I’ve included an extra-large scan this time (when you click on the image), so you might be able to turn it into a desktop background.

For more vintage family madness, check out my latest slideshow on Technologizer.

Happy Thanksgiving!

[ From Nintendo Entertainment System Action Set Box (reverse), 1988 ]

Discussion Topic of the Week: Have you ever played a video game with your entire immediate family rapturously engaged in the action on screen?

SNES PowerPak Materializes

Thursday, November 12th, 2009

RetroZone SNES PowerPak

Remember the PowerPak — that wondrous device from RetroZone that allowed you to cram every NES game ever made into one cartridge? Well, two years later, RetroZone has released its follow-up, the SNES PowerPak for the Super NES.

Well, they’ve kinda released it. Sales appear to temporarily be on hold in order to “investigate system compatibility,” according to the RetroZone website.

RetroZone Temporarily UnavailableFor those unfamiliar with the original PowerPak concept, the SNES PowerPak allows one to copy SNES ROM files onto a compact flash card, place the card into the SNES PowerPak cartridge, and then play those games on a real Super NES unit. It supports multiple games through on-screen menu selection.

More Info to Come

When I stumbled across the new SNES PowerPak today, I initially felt like jealously hoarding the knowledge so I’ll have less competitors when I try to get my hands on one of these magical devices.

But then I realized that I have a responsibility to let you guys know about this, since so few sites out there cover the world of Nintendo hacking and modding — and especially since the proprietor of RetroZone doesn’t make much effort to get the word out.

Whenever I get one, I’ll write a review for VC&G. Until then, you can drool over it like me at the RetroZone site.

[ Retro Scan of the Week ] Wall Street Kid (NES)

Monday, November 9th, 2009

Sofel NES Wall Street Kid Ad - 1990Coming Soon: Ben Bernanke’s Bail-Out!!

[ From Video Games and Computer Entertainment, November 1990 ]

Discussion Topic of the Week: How has the current U.S. economic recession affected you?

Inside the Atari 800 (30th Anniversary)

Friday, November 6th, 2009

Inside the Atari 800 - PC World

Thirty years ago this fall, Atari shipped its first entries in the personal computer market, the Atari 800 and 400 computers. I’m particularly fond of the Atari 8-bit series because I grew up with an 800 as my first computer and video game machine — it was especially potent and impressive in the pre-NES days.

Sadly, no publication I queried was interested in a full in-depth history of the computer (although I was poised to do one), so you’ll have to settle for my latest slideshow on PCWorld.com.

In “Inside the Atari 800,” I dissect my family’s beloved Atari 800 unit and explore what makes it tick. This article is the eighth entry in my “workbench series” of tech teardowns, and it might be my best. If nothing else, it sports my favorite self-designed introduction slide yet (seen above) — I should turn that into a poster.

By the way, PC World drastically improved its slide show system, so if you weren’t a fan of it in the past, check this one out. I think they’ve retrofitted all my old slide shows to the new system as well. (Even so, I’m not too happy they made my sharp photos look terrible with extreme JPG compression.)

So give it a look-over; I hope you enjoy it. Please feel free to share your Atari 8-bit memories and well-wishes here. I’d love to know how many Atari 8-bit fans we have out there.

Here are my previous teardowns, if you’re interested: Commodore 64, Nintendo Game Boy, Nintendo Famicom, Apple IIc, IBM Model M Keyboard, TRS-80 Model 100, and Macintosh Portable.

[ Retro Scan of the Week ] Splatterhouse 3

Monday, October 26th, 2009

Sega Genesis - Splatterhouse 3 Ad - 1993“The kind of game rating systems were invented for.”

Splatterhouse 3 is by far my favorite entry in the Splatterhouse series. The other two just don’t cut it for some reason. I prefer Splatterhouse 3’s room-based approach to the game, and its controls are pretty good. It incorporates an on-screen map too, which makes it feel more like an adventure game.

Happy Halloween, by the way!

[ From Electronic Gaming Monthly, November 1993 ]

Discussion Topic of the Week: What’s the goriest video game you’ve ever played?