Archive for the 'Gaming History' Category

[ Newsbits ] May 15, 2014

Wednesday, May 14th, 2014

VC&G Newsbits Newspaper Logo

VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

Since I missed last week’s column, I decided to fold some of those links into this week’s edition. So there may be a few older newsbits, but at least they’re still interesting.

Recent News

  • 2300 Console Games Now Playable on Internet Archive

    ‘Ole pal Jason Scott writes about the sudden influx of games playable on the Internet Archive website

    For the last couple of weeks I’ve been working with a range of volunteers on a massive expansion of what we call the Console Living Room at the Internet Archive. Previously weighing in at about 800 game cartridges from seven console systems, the new collection is roughly 2300 cartridges and a total of 21 different consoles.

  • George R. R. Martin Writes Using WordStar 4.0 in MS-DOS

    I’m not surprised. To avoid distractions, I sometimes write using Word 6.0 for DOS on a Compaq Aero 4/25 laptop.

    The ‘Game of Thrones’ author confessed to late-night talk-show host Conan O’Brien that he prefers to write his popular books on a DOS word processor instead of the latest laptop.

    ‘I hate some of these modern systems where you type a lower case letter and it becomes a capital letter. I don’t want a capital. If I wanted a capital, I would have typed a capital. I know how to work the shift key.’

  • Nintendo Forces Takedown of GBA Emulator for iOS

    From the not-very-surprising department

    In order to play titles like Super Mario and Zelda on your iPhone, then, you have to look at unofficial alternatives. GBA4iOS was one of the most popular — but after its creators received a DMCA notice from Nintendo this week, it is no more.

  • Analogue Interactive’s $499 NES Clone Up for Pre-Order

    TinyCartridge reports on this fancy console with a healthy grain of salt mixed in. (Memories of Generation NEX still make me shudder.)

    Analogue has opened pre-orders for its Nt, the Famicom/NES device with RGB output, four controller ports, and purported ‘unparallelled'” compatibility with American and Japanese games and accessories.

  • New Book About How Sega Nearly Won the Console Wars

    Chris Kohler provides an overview of Console Wars: Sega, Nintendo and the Battle That Defined a Generation.

    If a few small things had changed, might we be gaming on a Sega PlayStation right now? That’s the picture Blake Harris paints in his new book Console Wars. It is a narrative history of the brief time period in the lifespan of the videogame publisher Sega when it was on top of the world.

  • Midway Planned HD Remakes of Mortal Kombat Games

    I would have really loved to see this

    With the [ Mortal Kombat Arcade Kollection], Midway’s initial plan was to release HD remakes of the original games with new actors, and even though that’s not what happened in the end, these images with Liu Kang, Sonya, Shao Kahn and the others show that the remakes would have been quite faithful to the original

Cool Links

  • The Last Survivors of Meridian 59

    A rare examination of obscure Internet game culture from a mainstream publication (The New Yorker)

    Today, almost eighteen years after Meridian 59’s launch, Barloque’s streets are quiet and vacant, its cobblestones buffed and rounded by little more than a digital breeze. They are rarely visited by more than twenty people in the world at any one time.

  • The Great Works of Software

    Paul Ford muses about a software canon

    Is it possible to propose a software canon? To enumerate great works of software that are deeply influential—that changed the nature of the code that followed?

  • How Steve Wozniak Wrote BASIC for the Original Apple From Scratch

    Woz himself writes for Gizmodo, re: BASIC 50th anniversary

    The problem was that I had no knowledge of BASIC, just a bare memory that it had line numbers from that 3-day high-school experience. So I picked up a BASIC manual late one night at HP and started reading it and making notes about the commands of this language. Mind that I had never taken a course in compiler (or interpreter) writing in my life.

  • How Sega is Rejuvinating its Classic Games in 3D

    I’m not sure if “rejuvenating” is the right word here, but I welcome Sega dipping into the past

    Few games have had as much attention lavished upon them as the Sega 3D Classics series. The first wave of titles was released between November and December of last year, in pairs over four successive weeks.

  • Super Mario Bros. Level Belt (Etsy)

    Incredible artistry — an entire Super Mario Bros. level crafted into a leather belt

    The images are of a belt that I crafted for my brother, who is a big Super Mario fan, and depicts the last level of Super Mario brothers where Mario finally rescues the princess.

Submit News

If you want me to include something on a future Newsbits column, send me an email with “[Newsbits]” in the subject line.

[ Retro Scan of the Week ] Eye of the Beholder

Monday, May 5th, 2014

Eye of the Beholder magazine advertisement 1991How does he see… WITHOUT EYES. More like eye of the not-beholder, am I right?

Eye of the Beholder (1991) took the formula of Dungeon Master formula and ran with it, resulting in one of the best the first-person real-time RPGs of the pre-3D era. It’s definitely one of the best early VGA games for the IBM PC as well.

As far as games of this category go, I’m quite partial to Lands of Lore myself.

[ From Video Games & Computer Entertainment – January 1991, p.175]

Discussion Topic of the Week: What’s your favorite first-person RPG game of the 1990s?

[ Newsbits ] May 1, 2014

Thursday, May 1st, 2014

VC&G Newsbits Newspaper Logo

VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

Recent News

  • See Atari’s Buried Treasure: E.T. Among 30 Retro Games Unearthed In The Desert
    I never thought I’d live to see the day

    “The legend was true, but that’s not all. Atari buried a lot of stuff back in 1983–and this is just the tip of the iceberg.

  • Andy Warhol’s Amiga Computer Art Found 30 Years Later
    Always felt Amiga + Warhol was one of the more bizarre partnerships in computer history

    “The Andy Warhol Museum has recovered a set of images, doodles, and photos created by the seminal pop artist on a Commodore Amiga home computer. The artworks, made by Warhol as part of a collaboration with Commodore Amiga, had been stranded on Amiga floppy disks for almost twenty years after the artist saved them in the mid-1980s.

  • ICHEG Preserves Atari Coin-Op Divisions Collection
    It gives me great mental relief to know someone is doing this so well and so thoroughly

    “ICHEG has acquired a massive collection of materials chronicling the history of Atari’s pioneering video arcade and pinball machine divisions from 1972 to 1999. The collection represents the largest and most comprehensive assemblage of archival records and other documentary items related to Atari’s coin-operated games anywhere in the world.

  • Bob Hoskins, Actor Who Played Mario, Dead at 71
    Now both live-action Marios are gone

    “Bob Hoskins, the pugnacious British actor known for playing gangsters, tough guys and working-class gentlemen in such films as ‘Who Framed Roger Rabbit,’ ‘The Long Good Friday’ and ‘Mermaids,’ has died, publicist Clair Dobbs said Wednesday.

  • Fifty Years of BASIC, the Programming Language That Made Computers Personal
    Harry McCracken’s epic study of BASIC on its 50th

    “Once upon a time, knowing how to use a computer was virtually synonymous with knowing how to program one. And the thing that made it possible was a programming language called BASIC.

  • A Short History of BASIC, as Told in Animated GIFs
    An animated supplement to McCracken’s BASIC story above

    “I used a neat program called Camtasia and some post-processing in Photoshop to create animated GIFs capturing what I saw as I loaded some significant BASIC programs, listed the code and then ran it.

  • Sony Quietly Removes Ability to Download PSP/PS One Games Unlocked a Few Days Ago on PS Vita
    An update to last week’s Vita story

    “A few days ago we reported about Sony suddenly unlocking a large amount of PSP games and PlayStation Classics for download and play on the PS Vita. Unfortunately its time to mourn, as that ability was quietly removed this morning. None of those games is available for download anymore.

  • Atari Landfill Tweet from Scott Weinberg

    “My generation buried those E.T. Atari cartridges for a reason. You’re awakening something not even Lovecraft could imagine.

Cool Links

Submit News

If you want me to include something on a future Newsbits column, send me an email with “[Newsbits]” in the subject line.

[ Newsbits ] April 24, 2014

Thursday, April 24th, 2014

VC&G Newsbits Newspaper Logo

VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

Recent News

  • Seattle Retro Gaming Expo 2014
    Saturday, June 28, 2014 at 10:00 AM – Sunday, June 29, 2014 at 5:00 PM (PDT) in Seattle, WA

    “The Seattle Retro Gaming Expo is an organization dedicated to creating a network of gamers in the Seattle area, and providing outlets for us to express our passion for all facets of the geek culture in general, and classic videogames in particular.

  • Richard Garriott Holds Contest to Resurrect his Teletype-era RPG; Ends May 15
    Hit the link for a BASIC source printout — and a smidgen of self-aggrandizement

    “D&D #1 represents one of the earliest known computer role playing games. Originally created and refined between the years 1975-1977, this game is one of the few true founding efforts of the entire computer gaming genre. Interestingly the ascii based tile graphics are a clear forerunner of what followed in Ultima and many other computer role playing games, and thus remains relevant to the genres history.

  • Nintendo Game Boy Turns 25 (The Onion)

    “Lets just call it what it really was: a Tetris delivery system.

  • Almost Every PlayStation Classic and PSP Game Now Downloadable on PS Vita
    They perfectly emulate the two minutes of introductory logo screens too

    “In a rather sudden turn of events, almost every PlayStation Classic and PSP game on Sony’s SEN marketplace is now downloadable on the PS Vita including those that previously weren’t available on Sony’s portable console.

  • Super Mario Bros. 3 Released on Wii U and 3DS Virtual Console
    Sixth time is the charm.

    “Jump, swim, and fly through one of the most beloved Super Mario Bros. games of all time on the Nintendo 3DS and Wii U systems!

  • NES Remix 2 Launches For Wii U April 25
    With Super Luigi Bros., Nintendo makes an unconscious nod to ROM hackers

    “NES Remix 2 also features two exciting new modes. Super Luigi Bros. stars our nervous hero, Luigi, and dares players to beat each level of the original Super Mario Bros. backward! The other new mode has you trying for high scores in three rapid-fire levels from different NES games, using a scoring system inspired by the 1990 Nintendo World Championships.

  • Retro Platformer Cave Story Coming to 3DS in Europe on May 1
    Loved it on the Wii

    “It’s happening! Cave Story comes to Europe on the Nintendo 3DS eShop May 1st, 2014!

Cool Links

  • The History of Technology, as Told in Wacky British Pathe Newsreels
    These ancient computer videos should keep you busy for a while

    “In an inventive, generous act, British Pathe has uploaded its entire collection of 85,000 pieces of footage from vintage newsreels to YouTube. I pulled up some choice bits relating to computers — especially how they got used to automate practically everything in the 1960s.

  • If Sega Made Easter Eggs
    Clever Eggman art
  • See Pac-Man Rendered in Physical 3D Space
    Demo for the “voLumen” rotating 3D display. Check out 1:34 for Pac-Man in the video and 2:34 for a shout-out to Super Mario Bros.
  • Sex Sells — Even on the Moon
    Either the best or most sexist arcade video game flier ever made, circa 1981. Remarkable for what it says about the arcade vending audience at the time (probably not safe for work)
  • Street Fighter II: What Did Critics Say in 1992?
    Neat review roundup from Defunct Games

    “Not only was it the biggest arcade game around, but it forced every other publisher to come up with their own fighting game. Could this Super NES game possibly live up to the hype? To find the answer to this question, we decided to look through the pages of Electronic Gaming Monthly, GamePro, N-Force, Super Play and other magazines of the era.

Submit News

If you want me to include something on a future Newsbits column, send me an email with “[Newsbits]” in the subject line.

[ Retro Scan of the Week ] Crystal Quest for Game Boy

Monday, April 21st, 2014

Crystal Quest for Nintendo Game Boy Advertisement 1991Game Boy: The Final Frontier

Fans of early Mac games will no doubt remember Crystal Quest, which (I believe) was the first Mac game to use color graphics just after the Mac II came out in 1987.

Crystal Quest on the Mac played like a space-based Robotron: 2084 controlled with the mouse, albeit with a loose trackball feel because your ship kept moving in the direction you nudged the mouse until you corrected its course. So I’m not sure how it played in this obscure Game Boy port from 1991. Perhaps I’ll fire up an emulator right now and find out.

[ From Video Games & Computer Entertainment, August 1991, rear cover]

Discussion Topic of the Week: Can you think of any other game that started on the Macintosh then received a port to a Nintendo console?

[ Retro Scan of the Week ] Super Game Boy Commander

Monday, April 7th, 2014

Hori SGB Commander Super Game Boy Controller Super NES SNES Box 1994Like a Game Boy outside your pocket on a leash.

Ah, the Super Game Boy. What an enchanting peripheral it was. (I wrote about my feelings for it in eighth-ever RSOTW entry back in 2006.)

In case you missed it, the Super Game Boy was a special cartridge that let you play Game Boy games on the Super NES using a TV set and a SNES controller.

Around the time the Super Game Boy came out in Japan (1994 I believe), the always-amusing Hori released a special controller that partially simulated the look and the feel of the original Game Boy unit itself — right down to the speaker grille in the lower right corner. The resulting product, the SGB Commander, never saw the light of day in the US, but that didn’t stop me from importing one about a half decade ago when they were on sale at NCSX for a very reasonable price.

As far as controllers go, the build is sturdy and responsive. It works as well as any decently-made controller with the Super Game Boy, although I’m not sure it was entirely necessary. For that reason it remains a very neat oddity in the history of game controllers.

By the way, here’s what the back of the box looks like.

[ From Hori SGB Commander (HSD-07) product packaging, circa 1994]

Discussion Topic of the Week: What’s your favorite game to play with the Super Game Boy?

Top 1000 Video Games of All Time

Tuesday, April 1st, 2014

The Top 1000 Video Games of All Time

Today, PC World published my latest slideshow, The Top 1000 Video Games of All Time.

The in-depth piece — split into 1000 separate slides, each with its own paragraph of text — took over two years to create.

You may be asking yourself how one person could create such an epic work. Well, I got a little help from custom algorithms I programmed partially in Haskell — and partially in Minecraft’s redstone circuitry using Boolean algebra.

But I didn’t just rely on computer wizardry. Much self-deliberation went into choosing the order of the items on the list. I argued with myself for hours while sitting on the bench at a local park, on the bus, and in the North Regional Branch of the Wake County Public Library. After being arrested 13 times (twice in the nude), I decided to perform future deliberations in the privacy of my own bathroom. I feel that it made the results more pure.

Here’s a sneak peek at the bottom 11:

1000. Halo (Xbox)
999. Silpheed (IBM PC)
998. Sewermania (TI-99/4A)
997. Quadrapong (Arcade)
996. Section Z (NES)
995. Pooyan (Arcade)
994. New Super Mario Bros. (DS)
993. Popeye: Beach Volleyball (Game Gear)
992. Lloyd the Squirrel (???)
991. Snafu (Aquarius)
990. Descent (PC)

And here’s a selection from somewhere near the middle:

555. Superman (2600)
554. Bioshock Infinite (PC)
553. Slipnosis (iOS)
552. Star Trek: Phaser Strike (Microvision)
551. Farmville (Flash)
550. Deadly Towers (NES)

As for the top 10, you may be in for a surprise. My Haskell program determined with scientific precision that the 10 greatest video games of all time are, in fact, different versions of Ms. Pac-Man:

10. Ms. Pac-Man (Apple iPod)
9. Ms. Pac-Man (Atari 2600)
8. Ms. Pac-Man (TI-99/4A)
7. Ms. Pac-Man (ColecoVision)
6. Ms. Pac-Man (Atari 5200)
5. Ms. Pac-Man (Atari 800)
4. Ms. Pac-Man (IBM PC)
3. Ms. Pac-Man (Intellivision)
2. Ms. Pac-Man (Arcade)
1. Ms. Pac-Man (Atari 7800)

Oddly, my redstone program placed Super Mario Bros. 3 in the top 10 seven times — that’s how good it is. But I can’t do the same game on the same platform in multiple spots, so I compromised. To see the full, final list, you’ll have to check out the slideshow yourself. I hope you enjoy it.

And remember: unlike most of my previous ranked lists, I used computer algorithms to ensure its accuracy, so don’t get mad if you disagree with the list. You’re completely wrong.

—-

Discussion Topic: What are your top 1000 video games of all time?

[ Retro Scan of the Week ] Sega IR 7000

Tuesday, March 18th, 2014

Sega IR 7000 Haldheld Portable PDA Infrared Advertisement 1994“Whispering is for gutless weasels.”

In the early-mid 1990s, Sega experimented with a few electronics items that veered away from mainstream console gaming. Case in point, the IR 7000 PDA, seen here (and don’t forget the Sega Pico).

I’ve never owned an IR 7000, but I have to admit that I wanted one badly back in the day. The thought of sending secret wireless messages to other kids in class (I was 13 at the time this came out) excited me.

[ From Flux, Issue #2, 1994, p.7]

Discussion Topic of the Week: In your opinion, what was Sega’s weirdest product?

[ Retro Scan of the Week ] Nintendo World Championships 1990

Tuesday, March 11th, 2014

Nintendo Power Nintendo World Championships 1990 Advertisement 1990“Children everywhere will be crushed and digitized by the trophy of power.”

There’s a certain ultra-rare golden NES cartridge out there that originated at Nintendo World Championships 1990. Here’s an advertisement for the event itself on the back of a vintage Nintendo Power magazine from 1990.

Kinda makes you want to go back in time and attend, doesn’t it? Call 1-900-HOT-4NWC to find out more!

[ From Nintendo Power, May-June 1990, rear cover]

Discussion Topic of the Week: Video game competitions: interesting or boring? Debate.

[ Retro Scan of the Week ] Pro 200 Super Electronic Handheld Gaming System

Monday, February 24th, 2014

Protech Pro 200 Super Electronic Handheld Gaming System Catalog Advertisement 1998Plays the 200 variations of Tetris that Pajitnov rejected.

I must admit that I wanted this “Pro 200 Super Electronic Handheld Gaming System” upon seeing it in 1998 — even through I knew it was almost certainly a piece of junk. Not to play it, per se, but to collect it and to admire its gloriously gimmicky nature.

If history is any guide, I’m guessing that the Protech Pro 200 didn’t actually ship with 256 (or even 200) built in games. Rather, it likely contained 250 variations on a handful of distinct games — like most “1000-in-1” cheap off-brand multicarts from back in the day.

16 years since its release, I have still never played the Pro 200, so I can’t say if it had any play value. I did find this commercial on YouTube though.

Has anybody out there played one of these?

[ From Spilsbury Puzzle Co., Holiday 1998, rear cover]

Discussion Topic of the Week: What’s the cheapest, crappiest piece of video game hardware you’ve ever bought (think peripherals too)?