Archive for the 'Gaming History' Category

Retro Scan Special Edition: Atari Force #1 In-Depth Extravaganza!

Monday, July 31st, 2006
Atari Force

WANTED: People of ethnicity to fill out pandering, tangentially video-game-related comic book “superhero” team. Must be comfortable wearing skin-tight crotch-grabbing uniforms and fixing ridiculously unrealistic spaceships. Extremely perky breasts and indelible toothy smiles a big plus.

Today we’ll be looking at Atari Force #1, which is a mini comic book (5″x7″) that came as a free pack-in with the game Defender for the Atari 2600 in 1982. Much more after the jump!

[ Continue reading Retro Scan Special Edition: Atari Force #1 In-Depth Extravaganza! » ]

This Week’s Game Ads A-Go-Go: “A Serious, Frank Discussion on Overcomplicated Ads”

Thursday, July 20th, 2006
Crazy Complicated Mommas on Motorcycles

The world’s most obscene gaming column is back, but this time with a deadly serious discussion about overcomplicated, over-flashy, headache-inducing game ads.

Check out the latest Game Ads A-Go-Go column here.

Retro Scan of the Week: Freaky Caterpillar Ships, 12 O’Clock!

Monday, July 17th, 2006
Galaxian 2600

Sure, you’ve probably seen this picture before — it’s the cover of the Atari 2600 version of Galaxian.

But look again. Have you really seen this picture? Have you ever stopped and thought about what’s actually going on here?

No, I’m not going to tell you, because I have no idea either. But the commenter with the best description wins a free chocolate donut.

If you use this image in a blog post, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks.

Retro Scan of the Week: “The Atari Club. Awesome!”

Monday, July 3rd, 2006
Atariclub Form

This form/envelope combo was included in numerous Atari 2600 game boxes in the early 1980s. If you sent Atari one whole dollar, you’d supposedly get a year’s subscription to “AtariAge” magazine, as well as “club benefits and privileges available nowhere else.” Sounds like a great deal to me (you pay them $1, and they get permission to send you pure marketing propaganda!). But seriously, if I could subscribe to this today, I definitely would. Then again, one 1982 dollar is roughly equivalent to, say, twenty 2006 dollars.

…Ok, so I exaggerated a bit on the inflation thing.

Did anybody out there ever send this form in and become a member? Free free to share your memories and let us know how you exercised your Exclusive Atari Privileges. Bonus points for flashing your membership card!

If you use this image in a blog post, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks.

A Peek Inside the Classic Computer Magazine Archive

Sunday, June 25th, 2006

Atari Magazine ArchiveHere’s a site worth noting for all you historians out there. For the last ten years, Kevin Savetz has been hard at work transcribing the text of hundreds of vintage computer and video game magazines. Better yet, he’s received full permission from the original magazine publishers to provide the articles for free online. And they’re all available in the Classic Computer Magazine Archive. Kevin’s focus was originally on magazines about Atari consoles and computers, but it’s no surprise since the whole operation started out as the “Digital Antic Project,” whose aim was to put the entire text of the Atari-centric magazine “Antic” online. In September 2000 he met that goal and soon turned his attention to other magazines like the Atari ST-focused “STart” and multiplatform magazines like “Compute!” and “Creative Computing.” Now the site contains articles from nine different publications, either in whole or in part, available for online view.

Kevin loves sending me news of his latest additions (and I’m not complaining), which I’ve meant to tell you about before. Just this morning he wrote:

AtariMagazines.com has added the full text of 21 more issues of Compute! magazine: Fall 1979 (the first issue!), January 1981, February 1981, March 1981, April 1981, October 1981, December 1981, February 1982, June 1982, July 1982, October 1982, November 1982, January 1983, March 1983, June 1983, August 1983, September 1983, October 1983, September 1989, November 1990, and December 1990.

Published from 1979 through 1994, Compute! was a multiplatform computer magazine covering Atari, Apple, Commodore, Texas Instruments, Timex/Sinclair, and other early personal computers.

If you’re the kind of collector / historian who likes to delve deep into the news, thoughts, and reviews of the period, I definitely recommend checking the Archive out. I’d also like to thank Kevin Savetz for providing a valuable service and resource for the vintage computing and gaming enthusiast.

Retro Scan of the Week: Atari’s (Obscure) Supporting Cast

Monday, June 19th, 2006
Atari Supporting Cast

Here’s an interesting segment scanned from a 1983 Atari Game Catalog. In it we see various peripherals for Atari home game consoles — most of them obscure, and some never even released.

Highlights include the prototype-only “2600 Keyboard” (at the top, which turns the Atari 2600 into a “real computer”) and “2600 Voice Commander” peripherals. Then there’s the VCS Cartridge Adapter, which was released but is relatively uncommon as far as I know.

Then we move to the bottom of the scan, which shows the 2600 Trak-Ball Controller, the bulky 2600 Remote Control Joysticks (anybody ever used these?), then a curiosity in the form of the 2600 “Pro-Line” joystick (which, in 1983, predates the release, but not the design of the 7800). Then we move onto the ray-gun-looking “Space Age” joystick and the numeric-keypadish “Kid’s Controller” (you know how kids love their numbers!), neither of which I have ever seen in person and don’t know if they were actually released. Finally, we come to the 5200 Trak-Ball controller, which was probably the largest, bulkiest console controller devised until the great Steel Battalion fiasco of 2004. Fittingly, this Trak-Ball controller matches the largest, bulkiest console of its day (the Atari 5200) quite nicely.

If you use this image in a blog post, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks — we truly appreciate it.

This Week’s Game Ads A-Go-Go: “Out-Of-Context Game Ad Illustration Face Quiz”

Thursday, June 8th, 2006
Face Quiz

This week on Game Ads A-Go-Go, I’ve cooked up a little quiz using out-of-context snippets from classic game ads. Take the quiz, and see how well you do!

Retro Scan of the Week: Bill Cosby and the TI-99/4A

Monday, June 5th, 2006
Bill Cosby TI-99/4A Ad

Upon looking at this ad, I find myself wondering if Bill Cosby ever actually used a TI-99/4A. No, wait…has he ever owned one? Was it a gift from Texas Instruments for being their spokesman? Does he still have one sitting in his closet/attic/basement somewhere, or did he yard sale it in ’89? Did he ever turn it on? Did Bill Cosby ever write a BASIC program? Did he ever balance his budget with Household Budget Management? Did he play Munch Man or Alpiner? Did he curse the TI-99/4A joysticks for being terrible and throw them against the wall when he lost?

If you prick Bill Cosby, does he not bleed JELLO?

If you use this image in a blog post, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks.

Lessons from the Master: The Zen of Enduro Racer

Thursday, June 1st, 2006

Enduro RacerMy absolute favorite Sega Master System game is Enduro Racer. It’s based on a Sega arcade title of the same name, but the play style is completely different. Instead of the “behind the rider” view of the arcade, you get a 2/3 overhead view of the action. The coolest thing about the SMS version Enduro Racer are the bike upgrades — there’s something really satisfying about souping up your motorcycle with an improved “suspension” and watching it soar over the strategically placed ramps on the course. And who can forget “engine,” which makes your bike run so fast that it can be hard for your brain and fingers to keep up (Note: if you get that upgrade you should avoid the ramps). Sega Control StickI always play the game with the Sega Control Stick, which I feel makes quick maneuvering around obstacles easier. It also somehow adds to the motorcycle feel of the game. That’s about the only time my Sega Control Stick ever gets used.

The biggest bummer regarding Enduro Racer is the fact that there are only five tracks. In the course of the game, you play the tracks twice: once with only one opponent (a car or another motorcycle), and again with two opponents at a time. But when it’s all over, there’s quite a surprise treat at the end. Think of it as a little philosophy, Enduro Racer-style. Let’s take a look at what happens when the credits roll.

[ Continue reading Lessons from the Master: The Zen of Enduro Racer » ]

Retro Scan of the Week: “Authentic Sega Gear”

Monday, May 29th, 2006
Authentic Sega Gear

This entertaining scan is from a fold-out catalog poster that came with many Sega Genesis games in the mid-1990s. My favorite items are the “2 Dudes with Atti2udes” t-shirt and the sleeveless Sonic & Knuckles denim jacket. Real classy stuff.

Dude — I’ve not seen this much attitude in years.

If you use this image in a blog post, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks.