Benj Writes Tech History at Ars Technica

Wednesday, May 3rd, 2023

A TRS-80 Model 100 in front of an explosive, fiery background.

In August 2022, I joined up with Ars Technica as their AI and Machine Learning Reporter. Of course, even while documenting one of the wildest cutting-edge stories in tech at the moment, my heart never strays far from the subject of this site: vintage technology and the history behind it.

In between writing about AI at Ars over the past 8+ months, I’ve had the chance to occasionally write a piece about tech history or nostalgia (23 in total so far). To capture them all in one place, I’ve created a tag called “retrotech” for all of those articles at Ars. To check them out, click this link.

Here’s a fun one I did not too long ago: Egad! 7 key British PCs of the 1980s Americans might have missed.

Sinclair ZX Spectrum ad excerptSo if you’re interested, keep an eye on the “retrotech” tag and follow along there. In a way, it’s kind of an extension of what I did on Vintage Computing and Gaming back in the day, albeit this time I make a full-time living and get health benefits. That’s quite an upgrade!

As I usually mention in posts on here for the past few years, I’m sorry that I’ve let VC&G wither with neglect. I’m not shutting it down since there is so much historically valuable content here (especially interviews and comments), and our Patreon supporters keep these archives online. Thanks for your continued support over the past 18 years!

P.S. Did you see this piece that lists out all of the tech history work I did at How-To Geek between 2020 and 2022? Pretty cool.

[ Retro Scan of the Week ] Game Boy is Twenty

Monday, April 20th, 2009

Game Boy Newspaper Ad - 1989“Just pop it in your pocket and pull it out any time.”

[ From The Pittsburgh Post-Gazette, August 23rd, 1989 ]

Twenty years ago tomorrow, the Game Boy went on sale for the first time in Japan. It retailed for Â¥12,500 (about $94 US at 1989 rates), and Nintendo offered four games at Game Boy’s initial launch: Super Mario Land, Baseball, Alleyway, and Yakuman (a Mahjong game). Four months later, Game Boy reached American shores with a retail price of $89.99 and a powerful pack-in game — Tetris.

Nintendo’s inclusion of Tetris as the US pack-in was a stroke of absolute genius. The handheld version of Alexey Pajitnov’s addictive puzzler made such waves in US that its release will long be remembered not just as a defining moment in video game history, but as a major cultural event for an entire generation.

As we now know, Game Boy’s long and successful run created an immense legacy, far beyond just Tetris. Overall, publishers released 1246 licensed games for the Game Boy in Japan and 952 in the US. To date, Nintendo has sold 118.69 million units of the original Game Boy line (including Game Boy Color) worldwide.

Above, we see an original Toys ‘R’ Us newspaper advertisement announcing the arrival of the Game Boy and its launch games in the United States. (Gotta love that line art.) It really brings back memories of my excitement regarding Nintendo’s first handheld system.

Discussion Topic of the Week:

In your opinion, what factors made the Game Boy so successful?

On the other hand, what mistakes, if any, did Nintendo make with the Game Boy over its twenty year run?

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More Game Boy Scans & Coverage:

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