[ Retro Scan ] HP 95LX

Tuesday, August 30th, 2016

Hewlett-Packard HP 95LX HP-95LX Handheld Computer Pocket Computer Palmtop PC User's Guide Cover scan - 1991HP-95LX: Like a computer-shaped cookie that you can’t eat

In case you didn’t know, the HP 95LX is a small, portable IBM PC compatible machine running a full version of MS-DOS that ran off of two AA batteries. It marked the beginning of HP’s palmtop computer line, which I wrote about recently in a slideshow for PCMag.com.

The HP 95LX is special to me in particular because I’ve had one for over 20 years now. My dad bought the machine slightly-used from a friend not long after it came out. After fiddling around with it for a while, he gave it to me, and by 1993, I had it in my collection.

Using an RS-232 serial cable my dad built for me, I managed to transfer some MS-DOS programs to it (a few text-mode games mostly, and a few HP 95LX apps I downloaded from CompuServe), that I remember taking to school and using once or twice just for kicks. I also used that serial cable to hook the 95LX to a modem so I could call BBSes with it.

The worst thing about the 95LX — aside from its 1/4 CGA screen that doesn’t let you run many MS-DOS apps — is that if you don’t have a plug-in memory card, you lose all your saved data on the RAM disk if it runs out of batteries. Sure, it has a backup coin cell battery (or maybe two), but if that runs out, you’re out of luck. The PC Card-like memory cards cost a lot of money back in the 1990s, so I never had one until recently.

Still, it’s an amazing little machine. Very capable — if you have the patience to use it. A few years later, HP got everything right with the 200LX, which is still a popular portable MS-DOS machine among certain diehards today.

[ From HP 95LX Users’s Guide, 1991, cover ]

Discussion Topic: Did you own a palmtop PC in the 1990s? Tell us about it.

[ Retro Scan of the Week ] NandO.net – My First ISP

Monday, January 18th, 2016

Raleigh News and Observer Nando Nando.net Newspaper Advertisement ISP Internet - 1994The only time I have ever read the term “MUSH” in print.

You are looking at a scan of the actual newspaper ad that got me on the Internet with a commercial ISP for the first time. (Prior to that, I got online through a free dial-up university dataswitch.) It’s an ad for NandO.net, a 1990s-era Raleigh, NC-based ISP originally owned and operated by our flagship newspaper, The News and Observer.

As you can see by the handwritten notes on the ad, my dad used this actual piece of paper to sign us up for an account on the service (I modified the credit card number digitally, in case anyone is wondering). I found this rare artifact in my old computer papers recently while researching my early web history for a FastCompany piece I wrote last year. In that article, I explored what it was like to build a website in 1995. Here’s what I wrote about NandO:

As the Internet became more than just a way to access MUDs or look up the occasional novelty on text-based Gophers or web browsers, both of us sought a more robust way of accessing it. One of the first ISPs in our city was called NandO.net. Our local newspaper, the News and Observer, ran it as an extension of its efforts to pioneer online newsmaking processes.

On some day in late 1994, my father signed my family up for NandO.net. What we got in exchange for about $20 a month was an account on an Internet-enabled BBS, which had its own local message board and games, but would allow us to use text-only Internet email, web browsing, FTP, and Gopher. My dad paid extra for a “shell account” so I could log in and get a Unix command prompt. From there I could upload and download files from a terminal program, telnet to other servers, and push stuff from my shell account to remote machines via FTP.

What heady days those were. Incredible to think that I was just dipping my toes into what would eventually become a life-changing deluge — not just for me, but for all of humanity itself.

[ From The News and Observer, December 13, 1994, p.9A ]

Discussion Topic of the Week: What was the name of your first ISP? What year did you first use it?

VC&G Interview: Felicia Day — Actress, Author, and Geek Advocate

Tuesday, November 10th, 2015

Felicia Day Interview Headshot10 DAYS OF VINTAGE: Day 10

One week ago, I had a chance to talk to Felicia Day, an American actress who has gained considerable renown for embracing her geeky side.

In 2007, Day created a pioneering web TV show called The Guild that focused on a group of disparate characters in a World of Warcraft-like MMO who are nonetheless bound together by their devotion to the game — and to each other as teammates.

After launching The Guild, Day went on to co-star in Joss Whedon’s Dr. Horrible’s Sing-Along Blog, an award-winning musical miniseries crafted especially for the web. She has also acted in shows such as Buffy the Vampire Slayer, Supernatural, and Eureka.

Just this year, Day released a memoir called You’re Never Weird on the Internet (Almost), that I read from cover-to-cover in a few days and enjoyed immensely. In it, she talked about growing up in the American South, her gaming habits, embracing her geeky nature, and creating The Guild.

With that book in mind, I thought it would be fun to ask her some questions about her early computing and gaming habits. Along the way, we touch on the philosophy of genius and celebrity, and whether it’s safe to do an interview while you’re driving a car.

I hope you enjoy it.

This interview took place on November 4, 2015 over the telephone.

[ Continue reading VC&G Interview: Felicia Day — Actress, Author, and Geek Advocate » ]

[ Retro Scan of the Week ] VINTAGECOMPUTING.COM

Monday, November 2nd, 2015

Benj Edwards Vintagecomputing.com Vintage Computing and Gaming domain name registration Network Solutions June 2000“I REPEAT, THIS IS NOT AN INVOICE”

Although Vintage Computing and Gaming turns 10 years old today, I actually registered the “vintagecomputing.com” domain name back on June 8, 2000. This is what Network Solutions sent to me in the mail. I was only 19 years old — now I’m 34. Time flies.

It wasn’t the first domain I’d ever registered, but it was an early one. I wanted to use vintagecomputing.com for an online computer museum that would show off my vintage computer and video game collection. I never got around to creating that.

Another project got in the way of all of those plans, and I ended up working on music at Request-A-Song.com instead until October 2005.

I finally put my vintagecomputing.com domain to good use — over five years later — when I decided to make a blog on that fateful day in November 2005.

[ From Networks Solutions Domain Registration Letter, June 13 2000]

Discussion Topic of the Week: What was the first domain name you ever registered?

[ Retro Scan of the Week ] Remembering My Dad

Monday, September 23rd, 2013

Benj's Birthday FaxBenj’s Birthday Fax

In 1993, I was heavily into BBSes and all things telecommunications, so my dad, an electronics engineer, lent me his old fax machine to set up in my bedroom. I hooked it to the second phone line in the house (used for my BBS at the time) so I could send experimental faxes to it from my dad’s office.

On my 12th birthday, just over 20 years ago, this particular fax came in as a surprise. It was a happy birthday note written by my dad. Receiving my very own fax (probably my first one) delighted me at the time, and I tucked it away for safe keeping. It was one of the most thoughtful personal notes my dad ever wrote to me.

Earlier this year, just after my dad was diagnosed with pancreatic cancer, I re-discovered the fax in a box of childhood mementos. Being printed on thermal paper, it’s now heavily faded, but the message of love, acceptance, and encouragement it conveys is still strong. It represents some of the best things about my dad.

He is the reason I’m here — both in a literal, existential sense, and also as the enabler of my passion for technology. Growing up, if I wanted to experiment with something, he made it happen. If I was curious, he was curious with me. We shared thousands of tech adventures together, and that made him an awesome dad.

Yesterday morning, my father passed away after a 9 month bout with that terrible disease. There will be no more tech adventures between us, and that breaks my heart. But there’s a new generation coming up, and I will do my best to continue his legacy of encouragement and gentle guidance with my own kids, who already possess a passion for technical and mechanical things like their grandpa.

Thanks, dad. For everything.

[ Retro GIF of the Week ] The Feminine Eye

Monday, December 10th, 2012

Eye Retro GIF - circa late 1980sClick to see other views of this image: [ Original Size ] [ 2X Zoom ] [ 3X Zoom ]

This eye is more than meets the eye. You probably can’t see it at this size, but click on the “3X Zoom” link above and you might notice a face and what might be a shoulder (or a six-fingered hand) reflected in the pupil of the eyeball. Neat detail.

Unlike many GIFs that circulated back in the day, this one is signed — twice, in fact. In the upper left, we see a small box containing stylized letters spelling “The Mage.” In the lower right, we see “A.H.”

I’ve seen other GIFs with the same resolution and color depth signed “A.H.”, so I assume that is the artist. “The Mage” might have been the name of a BBS that happened to tag the image, or perhaps is was simply an alias of A.H.

When combined with its 320 x 200 dimensions, its odd 5-bit / 32-color color depth reveals that this image was created on an Amiga. That means it is likely that it did not originate as a GIF file, and that it could be older than the 1992 file date. But until I find an older source of the image, I won’t know for sure.

Retro GIF of the Week Fact Box
Source File Name: EYE2.GIF
Source File Date: August 6, 1992
Source File Format: GIF – 87a (non-interlaced)
Dimensions: 320 x 200 pixels
Color Depth: 5-bit (32 color) (Amiga OCS)
Origin Platform: Amiga
Derived From: Unknown
Creation Date: Unknown
Artist: Avril Harrison (Updated 12/11/2012)
If you know more about the origin of this image, please leave a comment.

The Roots of Social Networking

Monday, June 25th, 2012

The Roots of Social Networking Slideshow on PCWorld.com

This year marks the 10th anniversary of Friendster, and the 15th anniversary of the launch of SixDegrees.com, the first social networking website.

Up now on PCWorld.com is a slideshow (created by yours truly) to celebrate these anniversaries by examining the world of computerized social networking in the pre-Web era. It covers the usual suspects like Usenet, CompuServe, and BBSes, plus some surprising early services of which you may not have heard. I hope you enjoy it.

As a side note, I’d like to add that this will be my last slideshow edited by Ed Albro, my long-time PC World editor whom I have worked with since 2008. It’s been a pleasure working with Ed, and I wish him all the best in his future endeavors.

[ Retro Scan of the Week ] Tiger Game.com

Monday, June 21st, 2010

Tiger Game.com Manual Cover - 1997The original touch-screen game system.

Pop quiz: which video game console first featured a touch screen? (Hint: It’s not the Nintendo DS.) How about this one: Which handheld console first supported Internet connectivity?

Believe it or not, Tiger Electronics — a toy company famed for its cheap electronic games — came in first on both counts with the Game.com in 1997. (Sega Saturn was the first home console to support Internet in 1996).

I was a Game.com early adopter, having bought one close to its release. The wonder of its primitive touch screen alone seemed to make up for its deficiencies at the time, so I was pleased at first. The unit shipped with a built-in version of Klondike Solitaire and a Lights Out game cartridge, both of which showed off the system’s touch capabilities well. But my infatuation with the Game.com turned out to be brief.

[ Continue reading [ Retro Scan of the Week ] Tiger Game.com » ]

An Introduction and History

Wednesday, November 2nd, 2005

Vintage RedWolf ANSI (BBS Days)

Yes, I’m new to blogging. That is, writing and running a blog. It took me a long time to warm up to the idea because I thought blogs were a load of hyper-bunk. Of course, part of me still thinks this, but I have also finally begun to realize the potential of blogs in general. It allows schmucks like me to blather on about our opinions easily on the web. Yay. Power to the loudmouths. I am fully aware, however, that one man’s opinion is another man’s BS. So don’t think I’m ever trying to lay down the final word on anything.

Now, let’s see. Why a new blog? Because I wanted to chronicle my meager collecting/playing/restoring exploits in the world of electronic and computing entertainment. ‘Electronic and computing entertainment,’ to me, means anything that entertains me that uses electronics, or anything that computes. The only non-electronic things I might talk about here are old mechanical calculators and typewriters. Why mechanical calculators? Because they are the forerunners to electronic computers. Why typewriters? Because their interface became the standard upon which computer interfaces for the last 40 years have been based (Teletypes, keyboards, terminals, etc.). So they are related to the computing end of things here. It should be noted that I have a huge bias toward consumer microcomputers — I’ve never been much for the esoteric elitism that permeates the “big iron” computer collecting community. Then there’s the gaming end of things. I’m interested in really any video game systems ever produced, but tend to focus on ‘vintage’ ones, which are usually at least five years old, or already out of production. This includes restoring, modifying, collecting, and playing games, systems, accessories, and emulators.

Now a little background on me. I have been collecting computers and video game systems for 12 years, since I was 12 years old. I am currently 24. Thus, my interest predates the current “retro” craze by a sizable margin. When I started collecting, it seemed that nobody could understand why I would want to save obsolete and seemingly useless computers and game systems. But I had a historical mindset even as a twelve year old, and figured if everybody was throwing out their old computers thinking they’re worthless, that eventually history would hurt for it. I didn’t want history to be lost. I believe we are in the middle of the most important and exciting transition in human history, where humans fully embrace and integrate computers into their lives, changing the way we live, work, and play forever. So it will be important in the future to be able to look back and see how we got there. And I, in my own small way, want to contribute to that effort.

As far as video games go, I was always buying last-generation’s games at rock-bottom prices, scouring the clearance isle at Toys ‘R’ Us and Wal-Mart for $5 NES Advantages and controllers, $10 sealed NES games, $1 official cleaning kits, miscellaneous accessories, $20 new Virtual Boys, $30 new Sega 32x’s, $10 Tiger Game.coms. The list is endless. The clearance aisle is where it’s at, as long as you have the patience to wait, and the tenacity to keep checking until stuff shows up there. I also frequented used game stores, flea markets, ham fests, yard sales, Goodwill and thrift stores, always looking for cheap games (and computers). As a result, I’ve never really been on the cutting edge of video gaming, but then again, I never really had the money to do so either. Why not wait another year until the system you want is $100 cheaper? Or five years when it’s $200 or more cheaper? That brings me to another issue which I will post about in another entry soon, about electronic devices rapidly losing monetary value.

And here’s some other relevant history. I have been using electronic communication all my life. First, and most obviously, I used a telephone. Then I used telephone lines to call BBSes for over 7 years (I also ran a successful 24-hour BBS for over five years, 1992-1998). I also dabbled in Prodigy, AOL, and Compuserve (my favorite, on there for 8 years). Then, around 1993 or 94 I called up a local university’s free dial-up line for the first time and discovered the then-primitive Internet (compared to what we have today, anyway). The World-Wide-Web (does anybody call it that anymore?) to us then was manifested in Lynx, the popular text-only web browser, and seemed pretty worthless. ‘Gopher’ from U. Minnesota was all the rage instead. My BBSing friend and I then discovered the world of MUSHes and MUDs in 1994, and completely abused the free dial-up lines, tying them up all hours of the day, staying on up to 15 hours at a time coding, talking, playing, and just having a great time. I started running my own MUSH rather late (in 2000) and it still runs to this day. Then came ISPs: Nandonet in late 94 or early 95 — a local ISP run by a newspaper, later bought by Mindspring. But my family and some friends jumped ship to a smaller ISP called Ipass instead. Then the graphical WWW showed up, which was incredible, but incredibly hard to configure with Mosaic 1.0 and Winsock crap on Windows 3.1. Also, on Compuserve I got started with a new graphical multi-user chat environment called WorldsAway in 1995 (Beta tested it for the web in 97, then finally quit in 2001). Then came my first website in 1995, complete with my first paid web hosting experience at Hurricane Electric (I think they’re still around). Back then I actually had a site that was popular in the fledgling Yahoo directory just because it had a few pictures and some cool links to other sites. Ah, what heady days. Then came Ultima Online in 1997, which I only recently quit this year. I also was on Active Worlds for over five years, a buildable online multi-user 3D chat world. And so and and so forth. I really am also interested in the history of computer telecommunications and virtual communities, so I might make a page on that too before long.

Anyway, I guess that’s enough for now. I hope you’ll stick around, Invisible Reader, read some exploits, and post some comments. I can’t promise incredibly regular updates, but when I do, they’ll probably be good.

Bye for now,
RedWolf