[ Retro Scan of the Week ] Get Your Start in Color Computing with the TRS-80 MC-10

Monday, May 11th, 2015

Radio Shack TRS-80 MC-10 micro color computer catalog page - 1984SMALL ENOUGH TO FIT IN A DINOSAUR SHOE

I’ve owned a TRS-80 MC-10 since at least 1996 (according to this photo), so it holds a nostalgic place in my collection. It’s a really neat little machine despite its limitations (chief among those problems? Tiny chiclet keyboard). But Radio Shack designed this machine as a low-cost entry-level PC for the home, so most of of those issues can easily be overlooked.

The MC-10’s price at the time of this catalog printing had slipped to just $79 (about $178 today when adjusted for inflation). For comparison, the Apple IIc (a far more sophisticated machine, but typical for a home PC at the time) retailed for $1295 upon its introduction that same year (that’s a whopping $3,688 today). Price wise, that’s similar to the difference between buying a low-end Windows 8 tablet and a Mac Pro. The technological difference was not nearly that dramatic, however.

Perhaps the coolest thing about the MC-10 is that you can now download software for it over the Internet in the form of audio files and load them into the MC-10 via its cassette port. Check out this site for an awesome array of homebrew MC-10 games.

[ From 1984 Radio Shack TRS-80 Catalog (RSC-11), p.59]

Discussion Topic of the Week: If you were stuck on a desert island and you could only use a TRS-80 MC-10 or a Sinclair ZX81, which would you pick?

[ Retro Scan of the Week ] Game Boy Lemmings

Monday, May 4th, 2015

Psygnosis Ocean Lemmings for Game Boy advertisement - 1993Biggest Lemming I Ever Seen

My brother received the IBM PC port of Lemmings as a gift (probably for Christmas) in the early 1990s. It made a distinct impression in my young mind, with its vivid VGA graphics, a playful MIDI soundtrack, and charismatic little creatures that you could bid to do your every whim.

I have never played the Game Boy version, but this ad caught my eye.

When I wrote a feature about the most ported games of all time for 1UP.com back in 2007, Lemmings featured prominently with ports to 28 systems up to that point in time. What can I say — Lemmings is a classic.

[ From Electronic Gaming Monthly, November 1993, p.48]

Discussion Topic of the Week: What’s the best Lemmings-like or Lemmings clone game? (Other than Lemmings, of course — The Humans and Baldies come to mind.)

[ Retro Scan of the Week ] Datachem Sexu-Cation

Monday, April 27th, 2015

Datachem Sexu-Cation Sex education software - 1987Outsource your sex educations needs to Datachem

“Mommy, where do babies come from?”

“Well, after a wild night of CTRL-ALT-DELETE, your father hit my CTRL-C then pressed CTRL-V, and nine months later, you came out from LPT1.”

[ From Family and Home Office Computing, November 1987, p.92]

Discussion Topic of the Week: Have you ever played any sex-related computer games? (Or heck, even educational software.)

[ Retro Scan of the Week ] Blip: Marvel’s Video Game Magazine

Monday, April 20th, 2015

Marvel Blip The Video Games Magazine Debut Issue #1 Comic Book Cover Matthew Laborteaux - February 1983Marvel should turn this into a movie

In 1983, comic book giant Marvel experimented with publishing a video game magazine called Blip. Here is the cover of the premiere issue, which features Little House on the Prairie star Matthew Laborteaux.

Wikipedia says this about Laborteaux, who was apparently a dedicated video game fan:

Laborteaux is a skilled video game player. In October 1981 he finished in tenth place for Centipede at the Atari, Inc. world championships, and in April 1982 became the United States Pac-Man champion at a People-sponsored tournament, with a score of 1,200,000.

Celebrities are people too.

Regarding the magazine itself: Blip retained the size, shape, weight, and thickness of a typical 1980s Marvel comic book. It was even printed on the same type of paper, likely using the same presses Marvel used for its superhero books at the time.

I haven’t thumbed through this magazine in years — it’s currently in storage — but I remember being sadly underwhelmed by its content when I bought this copy off eBay about a decade ago. I recall thinking that the printing technology did not reproduce photos very well, which did not lend itself to splashy, colorful video game ads or screenshots. Perhaps partly because of this, the mag only lasted seven issues.

The Internet Archive currently hosts scans of all seven issues of Blip.

[ From Blip, February 1983, cover]

Discussion Topic of the Week: Have you ever read any comics (strips or books) based on video games? What are your favorites?

[ Retro Scan of the Week ] Microsoft Multiplan

Monday, April 13th, 2015

Microsoft Multiplan Apple II advertisement  - Personal Computing - 1983Leeloo Dallas Multiplan

[ From Personal Computing, October 1983, p.160 ]

Discussion Topic of the Week: What was the first electronic spreadsheet program you ever used?

[ Retro Scan of the Week ] MicroProse Gunship

Monday, April 6th, 2015

MicroProse Gunship Commodore 64 advertisement  - Compute's Gazette - 1988The Ultimate Helicopter Eclipse Simulator

[ From Compute’s Gazette for Commodore, December 1988, p.7 ]

Discussion Topic of the Week: Other than Civilization, what is the best MicroProse title of the 1980s and 1990s?

[ Retro Scan of the Week ] Apple II SwyftCard

Monday, March 30th, 2015

Jef Raskin Steve Wozniak Information Appliance Swyft Card SwyftCard Apple II advertisement  - Personal Computing - March 1986Paid for by SwyftCard Veterans for Truth

From the land of exotic Apple II accessories comes the Information Appliance SwyftCard, a plug-in peripheral card that gave the Apple IIe a built-in suite of ROM-based productivity tools, all unified around a novel scroll-based [PDF] user environment called SWYFT.

SWYFT was the brainchild of former Apple employee Jef Raskin, who originally spearheaded the Macintosh project. After disagreements with Steve Jobs over the direction of that project, Raskin left Apple and founded Information Appliance, Inc. (consequently, Jobs took the Mac project in a completely new direction).

The SwyftCard originated as an Apple IIe-based prototype for a dedicated machine centered around Raskin’s SWYFT environment, but it proved so effective and compelling that it became its own product. The dedicated concept would later emerge as the Canon Cat in 1987.

SwyftCards are very rare (I’ve never seen one in person over 20 years of collecting Apple II hardware), so Apple enthusiast Mike Willegal has provided instructions for building your own. Pretty neat!

P.S. I emailed this ad to Steve Wozniak (who is featured in the ad) and he said, “Cool reminder!”

[ From Personal Computing, March 1986, p.163 ]

Discussion Topic of the Week: Jef Raskin vs. Steve Jobs: Who do you identify with the most?

[ Retro Scan of the Week ] HI-RES ADVENTURE #4: Ulysses and the Golden Fleece

Monday, March 23rd, 2015

Sierra On-Line Systems Ulysses and the Golden Fleece HI-RES ADVENTURE #4 Adventure Game Apple II Atari 800 advertisement  - Compute - June 1982HI-RES ADVENTURE #4

[ From Compute!, June 1982, p.15 ]

Discussion Topic of the Week: What’s your favorite static-screen graphical adventure game of all time?

[ Retro Scan of the Week ] Artecon Lynx Storage

Monday, March 16th, 2015

Artecon Lynx Hard Drive Storage advertisement Internet World February 1996“Web storage needs getting a little out of hand?”

[ From Internet World, February 1996, p.41 ]

Discussion Topic of the Week: Total up all your personal computer storage you have in use, right now, in gigabytes (local site only, not cloud). How much data storage do you currently use at home?

[ Retro Scan of the Week ] Tandy Memorex VIS

Monday, March 9th, 2015

Tandy Memorex Video Information System VIS - Tiger Electronics Catalog - 1995CD-ROM ON YOUR MOTHER LOVIN’ TV!!

Back in 2009, I made a list of the worst video game systems of all time for PC World, and the Tandy Memorex Video Information System (1992) was #2 on the list.

Six years later, I am not fond of dishing out bad vibes toward any game console. But the VIS was indeed an underwhelming commercial product.

And honestly, calling the VIS a video game console is a stretch. As more of a multimedia appliance than a straight up “video game system,” its lineage lay half-way between game machine and general purpose PC. Its designers intended it to run educational software as frequently as games.

For fans of odd an interesting systems, the VIS definitely stands out. Under the hood, it sported a modified PC architecture based on an Intel 286 CPU and a custom embedded version of Windows called “Modular Windows.” In addition, the VIS allowed storing data on removable memory cards that plugged into the front of the console (a feature that, in game consoles, arrived second only to the Neo Geo, I believe).

Of course, ever since I saw this section of a 1995 Tiger Software catalog (Tiger had apparently bought up a clearance stock of the machines — see also this scan of the Jaguar CD in a Tiger catalog), I wanted a VIS regardless of its faults. While I have used them before — including some in-store demos at Radio Shack — I still do not have one in my collection.

[ From Tiger Software CD-ROM Buyer’s Guide – Vol. V Issue 6, 1995, p.56 ]

Discussion Topic of the Week: Did you own any CD-based game consoles from the multimedia console era? (i.e. CD-i, VIS, 3DO, CDTV, Jaguar CD)