June 13th, 2011 by Benj Edwards
Retail price? $7.99. For you? Fifty cents.
In the early-mid 1990s, I regularly made trips to Toys ‘R’ Us to pick through their video game clearance section. It was then that I built up the foundations of my fast-growing vintage game collection.
I had a blast when they started clearing out their NES items — for example, I picked up Kirby’s Adventure for $10 and a whole bunch of unopened NES accessories like controllers and cleaning kits from that time for a mere pittance (I still have about four new-in-box NES Advantages from that time that I bought for $2 a piece). This is the same place where I bought the Virtual Boy and Sega 32X new in their boxes for about $30 a piece. Man, those were the days.
One day while browsing the store’s video game strategy guide rack, I noticed this forlorn and chronically passed-over hint book for Ultima: Exodus, a poorly received port of the PC classic Ultima III for the Nintendo Entertainment System. The copyright date in the back said 1989, and by the look of the discount stickers on the front, it appeared the booklet had been sitting on the shelf since that time. After five years of neglect, its cover had become scuffed, dirty, and mysteriously ink-stained on one corner.
The book’s binding was off-kilter when I bought it for the low low price of 50-cents, which may be why consumers passed it up in favor of non-defective printings of the same book. On the other hand, they may have simply passed it up because the associated game wasn’t too popular.
[ From Ultima Exodus Hint Book, 1989, cover ]
Discussion Topic of the Week: When’s the last time you bought a physical paper hint book for a video game?
Posted in Gaming History, NES / Famicom, Regular Features, Retro Scan of the Week, Retrogaming | 13 Comments »
June 13th, 2011 by Benj Edwards
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Up now on Technologizer.com is my recent interview with John Linnell of the tech-savvy rock band They Might Be Giants. Linnell and I discussed his personal computer and video game history, how he’s integrated computers into his music career, a fierce Tetris addiction, and gruesome encounters with X-Acto knives. I hope you enjoy it.
By they way — Happy Birthday to Mr. Linnell, who turned 52 yesterday.
Posted in BBS History, Computer Games, Computer History, Gaming History, Internet History, Interviews, Macintosh, News & Current Events, Regular Features, Retrogaming, Vintage Computing | 3 Comments »
June 8th, 2011 by Benj Edwards
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Does anybody out there still use an old, obsolete computer for real work?
For example, I’ve heard tales of TRS-80 Model 100 laptops powering road-side traffic signs, and of companies relying on Apple IIs with custom BASIC software from the 1980s. Some firms still keep ancient mainframes with important databases running deep in the basement, and while others have not yet upgraded from Windows 3.1.
I’m not talking about hobbyist vintage computing here. I’m talking about an individual or company who still uses an old, old machine to get things done. Maybe you’ve spotted a case of this while out and about, or perhaps you know someone who won’t let go of their trusty PC. Obviously, the older the computer, the more interesting the story.
If you guys know of any instances of this, I’d love to hear about them in the comments below! I’ll compile the best stories in a future blog post.
Posted in Computer History, Technology Commentary, Vintage Computing | 38 Comments »
June 6th, 2011 by Benj Edwards
GET INTO THE GAME. YEEEEAAAAHHH
By golly. Has it really been 11 years since the PlayStation 2 came out? Sony launched the massively successful console in Japan on March 4th, 2000, making the platform one of the longest-lived in history. Games are still being made for it (one of its most recent releases, WWE All Stars, landed in March of this year), and the console hardware is still in production.
During this week of E3, which will include a new console announcement, it’s interesting to look back a decade to the launch of this massively successful machine. The early ad for the PS2 you see above was published not by Sony, but by Target to promote its availability in its stores. It just goes to show how closely hardware vendors and retailers must work together to make every new video game console launch a success.
[ From Electronic Gaming Monthly, November 2000, p.13 ]
Discussion Topic of the Week: When did you first get a PlayStation 2? What was the first game you bought for it?
Posted in Gaming History, Regular Features, Retro Scan of the Week, Retrogaming | 7 Comments »
May 30th, 2011 by Benj Edwards
It’s just, you know, one a them computers. One a them things. Don’t work.
[ From Sears Wish Book, 1992, p.728 ]
Discussion Topic of the Week: In your words, what is a computer?
Posted in Computer History, Humor, Regular Features, Retro Scan of the Week, VC&G Announcements, Vintage Computing | 13 Comments »
May 29th, 2011 by Benj Edwards
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Up now on PCMag is a slideshow I made showcasing freaky-weird 3D amateur computer art of the early 1990s. It’s composed mostly of GIF files from the BBS era that I’ve been collecting for some time now.
Here’s a snippet of the introduction:
Back in the early 1990s, when 3D computer-generated art was still a new thing, a brave new breed of amateur artists emerged. They took up early 3D CGI (computer generated imagery) tools and created graphical works that they then shared on dial-up BBSes and CompuServe.
Over the years, I’ve collected dozens of these now-vintage images, and I recently noticed that many of them are, well, more than a little bizarre.
When you’re done checking out the slideshow, feel free to post your fondest memories of vintage CGI graphics. And if you have any bizarre 3D CGI images of your own to share, please post a link.
Posted in Art, BBS History, Computer History, Humor, Internet History, Vintage Computing | 5 Comments »
May 22nd, 2011 by Benj Edwards
Bloop bloop bleep bleep bloop bleep bloop
While cleaning out my garage the other day (as I do periodically to make room for new stuff), I came upon the family Big Trak, which my father bought for my brother and me at a flea market in the early 1980s.
In case you didn’t know, the Big Trak was an electronic toy tank that one could program to perform certain movements in a sequence. At its heart lay the famous Texas-Instruments TMS1000 microcontroller. While the user typed in commands on the keypad seen above, the Big Trak emitted an array of wonderful synthesized beeps and bloops that still give me warm and fuzzy feelings when I hear them today.
Like many of the flea market toys my brother and I received back then, our Big Trak arrived with a broken front axle and a missing battery door cover. My dad would purposely buy broken electronics for very cheap and fix them up for us. And so he did with the Big Trak. The gadget provided many hours of entertainment for us as it traversed our living room’s shag carpeting time and time again.
After about 10 years of rough play and 20 years of improper storage, my Big Trak was in pretty terrible shape when I came upon it recently. It was time to put the Big fella to rest, so I pulled out this keypad just before saying a final farewell to our old family friend.
[ From Milton-Bradley Big Trak keypad assembly, circa 1979 ]
Discussion Topic of the Week: What’s your favorite electronic (non video-game) toy of all time?
Posted in Computer History, Electronic Toys, Regular Features, Retro Scan of the Week, Vintage Computing | 11 Comments »
May 19th, 2011 by Benj Edwards
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Ten years ago today, the first two Apple retail stores opened to the public. As you might expect me to do, I wrote an article about it. You can see the result, “A Tale of Two Apple Stores (The First Two),” over at Macworld right now. It’s part of a larger series of articles about the Apple retail stores’ 10th anniversary. Hope you enjoy it.
When you’re done reading, tell us about your first visit to an Apple Store. What were your feelings and impressions? Did you buy anything?
Posted in Computer History, Macintosh, News & Current Events, Vintage Computing | 9 Comments »
May 17th, 2011 by Benj Edwards
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CYBERSPACE (echo, echo, echo…):
The future of mankind or an ingenious scheme to sell virtual furniture for real money?
It’s been a while since I’ve done a slideshow where I attempted to quantify the unquantifiable and rank a series of things in order from least to greatest. I’m typically not a fan of the format because the results are always subjective, but I still think it works because it stimulates public thought and gives me a good excuse to both entertain and educate on a subject I love.
The subject, in this case, is online worlds, where people gather together in virtual space to buy/sell mouse-crafted Furry outfits, chat about LARPing, and construct entire worlds filled with simulated genitalia.
So without further ado, I present to you “The 11 Most Influential Virtual Worlds of All Time” over at PC World. I hope you enjoy it.
When you’re done reading/pounding your fists, feel free to tell us about your favorite online worlds in the comments below.
Posted in BBS History, Computer Games, Computer History, Humor, Internet History, Retrogaming, Vintage Computing | 5 Comments »
May 17th, 2011 by Benj Edwards
California Games at the Kitchen Table (October 2010)
Posted in Computer Games, Computer History, Regular Features, Retrogaming, Snapshots, Vintage Computing | 5 Comments »
Tags: Atari, Atari ST, Epyx 500XJ, kitchen, kitchen table, Snapshots