The Apple G4 Cube Turns 10

August 12th, 2010 by Benj Edwards

10th Anniversary of the G4 Cube at Macworld.com

Ten years ago this month, Apple shipped the Power Mac G4 Cube, a unique computer that fared poorly in the marketplace but captured the imaginations of many computer enthusiasts. Naturally, I warmed up my dexterous typing fingers and wrote something about this anniversary. Well, two somethings, in fact, and they’re both up on Macworld.com today.

The first, “The Cube at 10: Why Apple’s Eye-Catching Desktop Flopped,” is an exploration of reasons why the Cube fared so poorly sales-wise.

The second, “Apple’s Cube Was Ahead of Its Time,” compares and contrasts the G4 Cube and the Mac Mini, exploring in particular why the Mini was successful when the Cube was not.

I’d like to thank my editor at Macworld, Philip Michaels, who always does an excellent job of distilling my work into crystal clear prose.

I Wanted One

On a personal note, when Apple announced the G4 Cube in 2000, I thought it was amazing and I immediately wanted one. Although I’d traditionally been a PC-clone user, I had been following Apple news closely since the return of Steve Jobs in 1996.

Of course, I couldn’t afford a Cube, so I simply pined away and read about others’ Cube experiences online. I remember the “cracks” issue being a fiasco in the news after the Cube’s release (one my articles discusses that issue), which seemed embarrassing for Apple.

Overall, I’m glad I didn’t buy one, because they were very expensive. I’m lucky I only had a credit card with a $200 limit (Amazingly low, isn’t it? That was just before banks started throwing high-APR credit at everyone and their brother. Now I can’t get them to stop raising my limit.) I still don’t own a Cube, so if anyone wants to donate one to the cause, I’d be willing to listen.

Anyway, I hope you enjoy the articles. Feel free to share your G4 Cube memories below.

[ Retro Scan of the Week ] All Hail Bob, Destroyer of Worlds

August 9th, 2010 by Benj Edwards

Micron P75 Home MPC Computer Microsoft Bob Worship Ad - 1995The pagan god manifests in many forms, demanding a tribute of small children.

This image is part of a two-page double-sided fold out ad attached to the back cover of Home PC magazine. Its main subject was not actually Microsoft Bob, but a Micron P75 PC (click there to see that page).

Microsoft designed Bob (1995) to serve as a friendly graphical interface and operating environment for beginners, but the product flopped mightily and has since become a tech punchline.

Speaking of Bob, my buddy Harry McCracken has written more about Microsoft Bob than any other living human being on the planet. A good place to start would be his Bob Chronicles, which talks about the origins and history of Bob.

[ From Home PC, September 1995, back cover flap ]

Discussion Topic of the Week: Have you ever used Microsoft Bob? What did you think about it?

[ Fuzzy Memory ] Grinning Triangle Man Toy

August 4th, 2010 by Benj Edwards

Fuzzy MemoryEvery once and a while, I receive emails from people looking for a certain game, electronic toy, or computer from their distant past. I then pass it on to intrepid VC&G readers to crack the case.

The Clues

Pseudo3D writes:

Hello. While reading about the Sega Pico on another website, I suddenly had a flashback to a toy I used to have a long time ago. I’m going to describe it in the best detail I can…

It was a yellow toy made by Texas Instruments (96% sure), all yellow (logo was in blue). It was larger than a modern TI graphing calculator or an original Game Boy, and also had a handle. Anyway, it consisted of an LCD screen (like a calculator would have), the mascot (I guess) was a grinning triangle man. To run the “games”, you inserted a card into the front, which was a flimsy-looking touch-sensitive surface. The cards were made of paper and had a colored border on one side. The games were relatively simple. One was a simple calculator card, one had this Simon-like memory game…I’d say there were about 20 or so cards (I think they were two-sided). Unfortunately, when I google Texas Instruments toys, all I get is Speak & Spell (and its variants) and two more things that were definitely not it. Can you help?

The Search Begins

It’s up to you to find the object of Pseudo3D’s fuzzy memory. Post any thoughts or suggestions in the comments section below. Pseudo3D will be monitoring the comments, so if you need to clarify something with him, ask away. Good luck!

Have a memory of a computer, video game, computer software, or electronic toy you need help identifying? Send me an email describing your memories in detail. Hopefully, the collective genius of the VC&G readership can help solve your mystery.

A Study of Operating System Games

August 2nd, 2010 by Benj Edwards

The Great Operating System Games on Technologizer

Many computer operating systems throughout history have shipped with at least one free game — Solitaire and Minesweeper are some of the most famous examples. Knowing this, I thought I’d take a stroll through history and examine other OS pack-in games.

I ended up with an amusing collection of over twenty games from 1971 to the present. The resulting gallery is up now on Technologizer. I hope you enjoy it.

[ Retro Scan of the Week ] ASG Video Jukebox

August 2nd, 2010 by Benj Edwards

ASG Video Jukebox VJ Dock for Sega Genesis Ad - 1994“ASG: Eating the Rules” (It really says that.)

Rack and stack, Jack! This totally radical ASG Video Jukebox allowed you to play six of the Sega Genesis games you already owned for only $49.99. Imagine finally being able to play those games you bought without having to insert and remove them from the system every time. Imagine.

The problem with this device was one of scale. If you had only six carts to choose from, it’s wasn’t worth buying a jukebox device to let you switch between them quickly: keeping track of six cartridges was easy. The ad says you could chain up to six of these jukeboxes together for a total on-line selection of 36 carts. By that point you were looking at a $300 investment in gadgets that weren’t actually that useful.

On the other hand, if you had a device that let you switch between 100, 200, or 500 carts at once, that would have been legitimately handy. But the device would have cost $1000 and nobody owned that many carts back then anyway. Today, we have the same functionality in the form of emulator software, so lazy Genesis fans have long since been appeased.

If anybody actually bought one of these, I’d be interested to know about it.

[ From GamePro, September 1994, p.123 ]

Discussion Topic of the Week: How many Sega Genesis cartridges do you own? How many did you own in 1994?

[ Retro Scan of the Week ] The Whole Dam Thing

July 26th, 2010 by Benj Edwards

Portrait Display Labs Pivot 1700 Monitor Ad - 1997The Portrait Display Labs Pivot 1700

When I was a kid, I found myself wondering why all monitors didn’t rotate from a horizontal to a vertical orientation. I thought I had invented the idea myself. Turns out, at least one company actually did make a monitor like that — the Pivot 1700 — and you’re looking at it now.

Full-page displays were something of a marketing fad during the rise of the desktop publishing revolution from the mid-1980s to early 1990s. They were designed with a vertical orientation so that someone could read or edit a full 8.5″ x 11″ letter-sized page on screen at one time.

I have no doubt those displays came in handy for certain document designers and secretaries, but their high price and specialized function limited them to a small market. To this day I have never seen one being used in the wild, although I have encountered a few full page displays out of service in my collecting adventures.

In more recent years, I’ve seen some LCD monitors that can rotate on their base to change orientations rather easily. There’s no doubt that it’s a much easier trick to pull off considering the small size and weight of LCD panels verses their bulky CRT counterparts. Now whether anybody needs it or not with today’s super high resolultion 30″ displays, I don’t know.

[ From PC Magazine, March 4, 1997, p.242 ]

Discussion Topic of the Week: What’s the largest CRT computer monitor you’ve ever used? How big is your monitor (any kind) now?

[ Retro Scan of the Week ] Road Rash 64

July 19th, 2010 by Benj Edwards

Road Rash 64 N64 Nintendo 64 Ad - 1999Road + Baby = Road Baby

[ From Electronic Gaming Monthly, September 1999, p.41 ]

Discussion Topic of the Week: What’s the best four player game for the Nintendo 64? Feel free to list a few if you like.

[ Retro Scan Special ] IBM Taught Me How to Read

July 11th, 2010 by Benj Edwards

IBM Writing to Read Journal 5

Periodically, I visit my parents’ house and pick through the material vestiges of my childhood. Old toys, broken knickknacks, and drawings rendered in crayon litter their dusty attic. My mom, being the mother she was, tucked them away as small monuments to her child’s journey through life. I’m happy she did.

During one of these visits in 2008, I ran across this curious artifact of my early education. It’s one of my kindergarten spelling workbooks, still filled out in my meandering 5-year old hand all these years later.

IBM Writing to Read Journal 5   IBM Writing to Read Journal 5

As I flipped through its pages, memories of my kindergarten year — 1986 — began to bubble up from the deepest corners of my brain. I remembered the workbook’s contents surprisingly well: it contained simple words with letters omitted, replaced with blanks in which I scrawled awkward glyphs.

I recalled having my spelling knowledge put to the test on primitive PCs of the day, which I had always assumed were Apple IIs in retrospect. But when my eyes fell upon the famous IBM logo printed on the cover, a strange realization washed over me: IBM taught me how to read.

[ Continue reading [ Retro Scan Special ] IBM Taught Me How to Read » ]

Eventually, the Yeti Will Eat Us All

July 6th, 2010 by Benj Edwards

Yeti Food

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[ Retro Scan of the Week ] Rampant Inflation

July 5th, 2010 by Benj Edwards

Dig Dug Atari 2600 5200 Ad - 1983So that’s what belly buttons are for. (Dig Dug)

[ From Electronic Games, December 1983 ]

Discussion Topic of the Week: In your opinion, which is the superior system: Atari 2600 or Atari 5200? And I’m not talking tech specs.