Inside the Atari 800 (30th Anniversary)

November 6th, 2009 by Benj Edwards

Inside the Atari 800 - PC World

Thirty years ago this fall, Atari shipped its first entries in the personal computer market, the Atari 800 and 400 computers. I’m particularly fond of the Atari 8-bit series because I grew up with an 800 as my first computer and video game machine — it was especially potent and impressive in the pre-NES days.

Sadly, no publication I queried was interested in a full in-depth history of the computer (although I was poised to do one), so you’ll have to settle for my latest slideshow on PCWorld.com.

In “Inside the Atari 800,” I dissect my family’s beloved Atari 800 unit and explore what makes it tick. This article is the eighth entry in my “workbench series” of tech teardowns, and it might be my best. If nothing else, it sports my favorite self-designed introduction slide yet (seen above) — I should turn that into a poster.

By the way, PC World drastically improved its slide show system, so if you weren’t a fan of it in the past, check this one out. I think they’ve retrofitted all my old slide shows to the new system as well. (Even so, I’m not too happy they made my sharp photos look terrible with extreme JPG compression.)

So give it a look-over; I hope you enjoy it. Please feel free to share your Atari 8-bit memories and well-wishes here. I’d love to know how many Atari 8-bit fans we have out there.

Here are my previous teardowns, if you’re interested: Commodore 64, Nintendo Game Boy, Nintendo Famicom, Apple IIc, IBM Model M Keyboard, TRS-80 Model 100, and Macintosh Portable.

Vintage vs. Modern PC Prices

November 3rd, 2009 by Benj Edwards

Classic PCs vs. New PCs Technologizer

Amongst all the heady VC&G anniversary festivities (I’ve been to five parties this week alone*), I almost forgot to tell you about a new VC&G-related article that popped up last week on Technologizer. It’s by a guy named Benj Edwards, which probably explains why I’m writing about it here.

For my latest Technologizer article, Classic PCs vs. New PCs, I selected six vintage personal computers from yesteryear and figured out what you could buy today for the same price. And we’re not talking original retail price here; I took inflation into account.

For example, the Commodore 64 — once considered a low-cost home computer — originally sold for the equivalent of $1,331.62 in 2009 dollars. Today you can get quite a bit for that much money. How much? That’s what we’re going to find out.

* Five all-nude FORTRAN coding jamborees, invitational

VC&G: Still Here After Four Years

November 2nd, 2009 by Benj Edwards

Vintage Computing and Gaming LogoFour years ago today, I posted my first (somewhat awkward) entry on this blog. I was new to blogging then. Heck, blogging was new to blogging then. Or at least it feels that way to me now.

I was by no means an early adopter of blogging in general, but quite a bit has changed in the “blogosphere” (I die a little every time I say that term) over the last four years — years that have seen a choice few video game and gadget blogs consolidate power with very influential voices in their respective communities. They’ve gone from sloppy wannabe video game/gadget press to actually absorbing, replacing, and becoming the video game/gadget press in some respects as traditional print magazines continue to fall by the wayside.

Where’s VC&G in all this? Heh, I don’t know. We’re no powerhouse, but we (I say “we” in the most singular sense of the word) have an impressive Google footprint in the video game and computer history realm. It’s a bizarre feeling when I’m researching my freelance articles and I come across multiple links to VC&G posts or images from Retro Scan of the Week on every Google results page. I have to avoid quoting myself.

Vintage Computing and Gaming SiteAt the end of the day, Vintage Computing and Gaming is still an enthusiast blog that’s not updated very frequently (since 2007 or so). But at least we’re still here after four years. That’s a long time to consistently maintain any blog, and I’m proud of that much.

I like the stability and consistency that VC&G provides in my writing life, and my regular readers (that’s you) feel like old buddies to me now. Thanks for continuing to humor me in moments both odd and insightful.

On another note, I honestly never thought I’d keep the same theme and site design for this long. Back in 2005, I used to plan site redesigns for my websites every few years, but this layout served the blog so well that I just said, “What the heck. If it works, keep it.”

And now, some statistics. There are currently 491 posts and 5,165 comments on VC&G. That’s an average of 3.5 comments a day since November 2nd, 2005, and a whopping 10.5 per post. Not too shabby. Keep it up!

Discussion Topic of the Year: Share your favorite VC&G moments. If you had no nominate a post or two for a hypothetical “Best of VC&G,” what would they be?

[ Retro Scan of the Week ] 30 Years of VisiCalc

November 2nd, 2009 by Benj Edwards

VisiCalc Ad - 1979Reminds me of a Superman comic book cover.

Thirty years ago this October, Personal Software unleashed VisiCalc, the world’s first spreadsheet software for personal computers, upon an unsuspecting computer populace. Invented and developed by Dan Bricklin and Bob Frankston of Software Arts, VisiCalc has become legendary for its influence on the personal computer industry.

VisiCalc, with its almost magical ability to instantly and intelligently crunch multiple cascading figures, proved to be the Apple II’s killer app — the application that gave the Apple II a viable foothold in the business market and drove the machine’s sales.

Of course, other spreadsheet packages (Lotus 1-2-3 and Excel come to mind) soon imitated and then eclipsed VisiCalc in sales, but we should all raise a glass and toast the original on this fine 30th anniversary.

For more information, check out Dan Bricklin’s website. Dan also has a new book available that you might be interested in.

[ From BYTE Magazine, November 1979 ]

Discussion Topic of the Week: What was the first spreadsheet software you ever used?

I Hate It When This Happens (Leaky Battery Blues)

November 1st, 2009 by Benj Edwards

Burst Macintosh Clock Battery
VC&G Collecting Tip: Remove your old computer clock batteries.

Right now.

I’m serious: do it. Despite my regular battery purges (done to avoid just such a situation), I forgot to remove the Mac IIsi PRAM battery you see above because the computer was buried under a bunch of stuff. The battery electrolyte leaked out and corroded everything it touched, ruining the logic board. Sometimes you can recover from battery leaks with extensive cleaning if the damage isn’t that bad. In this case, it wasn’t worth the effort. Bye, bye, IIsi.

While you’re ditching the vintage clock batteries, do yourself a favor and remove the main power batteries from any laptops in your collection. I typically store laptop batteries in a gallon zipper bag each. Even if the batteries are dead/bad (which they usually are), I save the plastic cases for re-use if I plan to rebuild the battery in the future.

As a good rule of thumb, never keep batteries (no matter how new) in any electronic device for longer than a couple weeks of non-use. Any longer, and you’re just playing Russian roulette with your gadgets.

Almost all batteries leak eventually. If your old ones haven’t leaked already, you’re very lucky. Focus on alkaline and NiCd batteries first, because they leak the worst; lithium cells can leak as well (as seen above), but it’s less common overall.

Regardless of the type, if they’re old, remove them now — even if it requires clipping or desoldering — and spare yourself the leaky battery blues later on.

[ Retro Scan of the Week ] Splatterhouse 3

October 26th, 2009 by Benj Edwards

Sega Genesis - Splatterhouse 3 Ad - 1993“The kind of game rating systems were invented for.”

Splatterhouse 3 is by far my favorite entry in the Splatterhouse series. The other two just don’t cut it for some reason. I prefer Splatterhouse 3’s room-based approach to the game, and its controls are pretty good. It incorporates an on-screen map too, which makes it feel more like an adventure game.

Happy Halloween, by the way!

[ From Electronic Gaming Monthly, November 1993 ]

Discussion Topic of the Week: What’s the goriest video game you’ve ever played?

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VC&G’s Halloween Video Game Costume Ideas (2009)

October 19th, 2009 by Benj Edwards

VC&G's Video Game Last-Minute Costume Ideas 2009Yep, it’s that time of year again: time for VC&G‘s famous Video Game Halloween Costume Ideas — 2009 edition.

This article series is almost an institution now, as we enter our fourth year of providing last-minute costume suggestions to desperate video game nerds everywhere. Each of these costumes is guaranteed to get you candy, or your money back. After you’re done reading, feel free to post your own costume suggestions in the comments below.

[ Continue reading VC&G’s Halloween Video Game Costume Ideas (2009) » ]

[ Retro Scan of the Week ] Sharp 286 VGA Notebook

October 19th, 2009 by Benj Edwards

Sharp PC-6220 VGA 286 Notebook Computer Ad - 1990The Sharp PC-6220 Notebook Computer

[ From BYTE Magazine, October 1990 ]

Discussion Topic of the Week: In your opinion, what’s the difference between a “notebook” and a “laptop” computer?

The Weirdest Video Game Box Art of All Time

October 16th, 2009 by Benj Edwards

World's Weirdest Video Game Box Art - Deadly Duck - Atari 2600 - 1982

And you thought eatin’ shrooms to grow bigger was strange. How about this: flying green crabs dropping red clay bricks on a grinning, toothy duck wearing a cape and glasses with a double-barrel shotgun coming out of his mouth.

At least it’s set in a pond, so the backdrop isn’t too fanciful.

The game is Deadly Duck for the Atari 2600, a 1982 shooter title published by 20th Century Fox. I’ve played it, and it’s not too bad. It’s a vertical shooter, similar to Space Invaders and Demon Attack.

Deadly Duck Screenshot - Atari 2600 - 1982You play as a duck striving to gun down flying crabs that drop bricks on you — actually, around you. When the bricks land, they temporarily impede your movement to the left or right, then disappear in a few seconds.

This is one of the many vintage video game box illustrations that rendered the typically absurd and abstract situations of extremely low resolution games in a very realistic and literal manner. Super Breakout for the 2600 is one of my favorites (it also inspired a 2006 Halloween costume suggestion).

You can find many more examples of this curious art form on the web, including many parody boxes, so watch out for fakes.

[ Retro Scan of the Week ] Ultima VI

October 12th, 2009 by Benj Edwards

Ultima VI PC Game Advertisement - 1991The Avatar: crushing gargoyles like roaches since 1985.

[ From Video Games and Computer Entertainment, January 1991 ]

Discussion Topic of the Week: I’ve already asked you what your favorite Ultima game was. What’s your least favorite game in the Ultima series? Which one do you think is the worst?

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